World at War 3RR
Sorcery (r)
After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Snake Umbra 1G
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Shrivel 1B
Sorcery (c)
All creatures get -1/-1 until end of turn.
Soulsurge Elemental 3R
Creature - Elemental (u)
First strike
Soulsurge Elemental's power is equal to the number of creatures you control.
*/1
Stalwart Shield-Bearers 1W
Creature - Human Soldier (c)
Defender
Other creatures you control with defender get +0/+2.
0/3
Survival Cache 2w
Sorcery (u)
You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Mortician Beetle B
Creature - Insect (?)
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
1/1
Nighthaze B
Sorcery (c)
Target creature gains swampwalk until end of turn.
Draw a card.
Pennon Blade 3
Artifact - Equipment (u)
Equipped creature gets +1/+1 for each creature you control.
Equip 4
Raid Bombardment 2r
Enchantment (u)
Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player.
Repel the Darkness 2W
Instant (c)
Tap up to two target creatures.
Draw a card.
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