Sortie officielle : Le 23 janvier 2015
—185 cartes
• 161 nouvelles cartes
• 14 rééditions
• 10 terrains de base
—4 jetons
Liste des cartes avec textes
Ugin, the Spirit Dragon
Legendary Planeswalker — Ugin
+2
Ugin, the Spirit Dragon deals 3 damage to any target.
-X
Exile each permanent with converted mana cost X or less that's one or more colors.
-10
You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
#1 Raymond Swanland7
Abzan Advantage
Instant
Target player sacrifices an enchantment. Bolster 1.
#2 Winona Nelson
Abzan Runemark
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has vigilance as long as you control a black or green permanent.
#3 James Ryman
Abzan Skycaptain
Creature — Bird Soldier
Flying
When Abzan Skycaptain dies, bolster 2.
#4 Matt Stewart2/2
Arashin Cleric
Creature — Human Cleric
When Arashin Cleric enters the battlefield, you gain 3 life.
#5 Chris Rahn1/3
Aven Skirmisher
Creature — Bird Warrior
Flying
#6 Jason Rainville1/1
Channel Harm
Instant
Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.
#7 David Gaillet
Citadel Siege
Enchantment
As Citadel Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
#8 Steven Belledin
Daghatar the Adamant
Legendary Creature — Human Warrior
Vigilance
Daghatar the Adamant enters the battlefield with four +1/+1 counters on it.
%1%BG%BG: Move a +1/+1 counter from target creature onto a second target creature.
#9 Zack Stella0/0
Dragon Bell Monk
Creature — Human Monk
Vigilance
Prowess
#10 Lius Lasahido2/2
Dragonscale General
Creature — Human Warrior
At the beginning of your end step, bolster X, where X is the number of tapped creatures you control.
#11 Volkan Baga2/3
Elite Scaleguard
Creature — Human Soldier
When Elite Scaleguard enters the battlefield, bolster 2.
Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
#12 Steve Prescott2/3
Great-Horn Krushok
Creature — Beast
#13 YW Tang3/5
Honor's Reward
Instant
You gain 4 life. Bolster 2.
#14 Izzy
Jeskai Barricade
Creature — Wall
Flash
Defender
When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.
#15 Noah Bradley0/4
Lightform
Enchantment
When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it.
Enchanted creature has flying and lifelink.
#16 Steve Prescott
Lotus-Eye Mystics
Creature — Human Monk
Prowess
When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.
#17 Dan Scott3/2
Mardu Woe-Reaper
Creature — Human Warrior
Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.
#18 Willian Murai2/1
Mastery of the Unseen
Enchantment
Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.
%3%W: Manifest the top card of your library.
#19 Daniel Ljunggren
Monastery Mentor
Creature — Human Monk
Prowess
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
#20 Magali Villeneuve2/2
Pressure Point
Instant
Tap target creature.
Draw a card.
#21 Chase Stone
Rally the Ancestors
Instant
Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
#22 Nils Hamm
Sage's Reverie
Enchantment — Aura
Enchant creature
When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.
Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
#23 Jason Rainville
Sandblast
Instant
Sandblast deals 5 damage to target attacking or blocking creature.
#24 Min Yum
Sandsteppe Outcast
Creature — Human Warrior
When Sandsteppe Outcast enters the battlefield, choose one —
• Put a +1/+1 counter on Sandsteppe Outcast.
• Create a 1/1 white Spirit creature token with flying.
#25 Wesley Burt2/1
Soul Summons
Sorcery
Manifest the top card of your library.
#26 Johann Bodin
Soulfire Grand Master
Creature — Human Monk
Lifelink
Instant and sorcery spells you control have lifelink.
%2%UR%UR: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.
#27 Johannes Voss2/2
Valorous Stance
Instant
Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.
#28 Willian Murai
Wandering Champion
Creature — Human Monk
Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.
#29 Willian Murai3/1
Wardscale Dragon
Creature — Dragon
Flying
As long as Wardscale Dragon is attacking, defending player can't cast spells.
#30 Jason Rainville4/4
Aven Surveyor
Creature — Bird Scout
Flying
When Aven Surveyor enters the battlefield, choose one —
• Put a +1/+1 counter on Aven Surveyor.
• Return target creature to its owner's hand.
#31 David Gaillet2/2
Cloudform
Enchantment
When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it.
Enchanted creature has flying and hexproof.
#32 Noah Bradley
Enhanced Awareness
Instant
Draw three cards, then discard a card.
#33 Ryan Alexander Lee
Fascination
Sorcery
Choose one —
• Each player draws X cards.
• Each player mills X cards.
#34 Svetlin Velinov
Frost Walker
Creature — Elemental
When Frost Walker becomes the target of a spell or ability, sacrifice it.
#35 Mike Bierek4/1
Jeskai Infiltrator
Creature — Human Monk
Jeskai Infiltrator can't be blocked as long as you control no other creatures.
When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards.
#36 Cynthia Sheppard2/3
Jeskai Runemark
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has flying as long as you control a red or white permanent.
#37 Jaime Jones
Jeskai Sage
Creature — Human Monk
Prowess
When Jeskai Sage dies, draw a card.
#38 Craig J Spearing1/1
Lotus Path Djinn
Creature — Djinn Monk
Flying
Prowess
#39 Steve Argyle2/3
Marang River Prowler
Creature — Human Rogue
Marang River Prowler can't block and can't be blocked.
You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.
#40 Yefim Kligerman2/1
Mindscour Dragon
Creature — Dragon
Flying
Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards.
#41 Wesley Burt4/4
Mistfire Adept
Creature — Human Monk
Prowess
Whenever you cast a noncreature spell, target creature gains flying until end of turn.
#42 Clint Cearley3/3
Monastery Siege
Enchantment
As Monastery Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost %2 more to cast.
#43 Mark Winters
Neutralizing Blast
Instant
Counter target multicolored spell.
#44 Dan Scott
Rakshasa's Disdain
Instant
Counter target spell unless its controller pays %1 for each card in your graveyard.
#45 Seb McKinnon
Reality Shift
Instant
Exile target creature. Its controller manifests the top card of their library.
#46 Howard Lyon
Refocus
Instant
Untap target creature.
Draw a card.
#47 Kev Walker
Renowned Weaponsmith
Creature — Human Artificer
%T: Add %C%C. Spend this mana only to cast artifact spells or activate abilities of artifacts.
%U, %T: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library.
#48 Eric Deschamps1/3
Rite of Undoing
Instant
Delve
Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.
#49 Anastasia Ovchinnikova
Sage-Eye Avengers
Creature — Djinn Monk
Prowess
Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.
#50 Dan Scott4/5
Shifting Loyalties
Sorcery
Exchange control of two target permanents that share a card type.
#51 James Ryman
Shu Yun, the Silent Tempest
Legendary Creature — Human Monk
Prowess
Whenever you cast a noncreature spell, you may pay %WR%WR. If you do, target creature gains double strike until end of turn.
#52 David Gaillet3/2
Sultai Skullkeeper
Creature — Naga Shaman
When Sultai Skullkeeper enters the battlefield, mill two cards.
#53 Ryan Barger2/1
Supplant Form
Instant
Return target creature to its owner's hand. You create a token that's a copy of that creature.
#54 Adam Paquette
Temporal Trespass
Sorcery
Delve
Take an extra turn after this one. Exile Temporal Trespass.
#55 Clint Cearley
Torrent Elemental
Creature — Elemental
Flying
Whenever Torrent Elemental attacks, tap all creatures defending player controls.
%3%BG%BG: Put Torrent Elemental from exile onto the battlefield tapped. Activate this ability only any time you could cast a sorcery.
#56 James Paick3/5
Whisk Away
Instant
Put target attacking or blocking creature on top of its owner's library.
#57 Zack Stella
Will of the Naga
Instant
Delve
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
#58 Wayne Reynolds
Write into Being
Sorcery
Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library.
#59 Yeong Hao Han
Alesha's Vanguard
Creature — Orc Warrior
Dash %2%B
#60 Torstein Nordstrand3/3
Ancestral Vengeance
Enchantment — Aura
Enchant creature
When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted creature gets -1/-1.
#61 Yohann Schepacz
Archfiend of Depravity
Creature — Demon
Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
#62 Daarken5/4
Battle Brawler
Creature — Orc Warrior
As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.
#63 Karl Kopinski2/2
Brutal Hordechief
Creature — Orc Warrior
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
%3%WR%WR: Creatures your opponents control block this turn if able, and you choose how those creatures block.
#64 Tyler Jacobson3/3
Crux of Fate
Sorcery
Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
#65 Michael Komarck
Dark Deal
Sorcery
Each player discards all the cards in their hand, then draws that many cards minus one.
#66 Scott Murphy
Diplomacy of the Wastes
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
#67 Jack Wang
Douse in Gloom *
Instant
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
#68 Ryan Yee
Fearsome Awakening
Sorcery
Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.
#69 Véronique Meignaud
Ghastly Conscription
Sorcery
Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards.
#70 YW Tang
Grave Strength
Sorcery
Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard.
#71 Jeff Simpson
Gurmag Angler
Creature — Zombie Fish
Delve
#72 YW Tang5/5
Hooded Assassin
Creature — Human Assassin
When Hooded Assassin enters the battlefield, choose one —
• Put a +1/+1 counter on Hooded Assassin.
• Destroy target creature that was dealt damage this turn.
#73 Matt Stewart1/2
Mardu Shadowspear
Creature — Human Warrior
Whenever Mardu Shadowspear attacks, each opponent loses 1 life.
Dash %1%B
#74 Mark Poole1/1
Mardu Strike Leader
Creature — Human Warrior
Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.
Dash %3%B
#75 Jason Rainville3/2
Merciless Executioner
Creature — Orc Warrior
When Merciless Executioner enters the battlefield, each player sacrifices a creature.
#76 David Palumbo3/1
Noxious Dragon
Creature — Dragon
Flying
When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.
#77 Svetlin Velinov4/4
Orc Sureshot
Creature — Orc Archer
Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.
#78 Kev Walker4/2
Palace Siege
Enchantment
As Palace Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
#79 Slawomir Maniak
Qarsi High Priest
Creature — Human Cleric
%1%B, %T, Sacrifice another creature: Manifest the top card of your library.
#80 Viktor Titov0/2
Reach of Shadows
Instant
Destroy target creature that's one or more colors.
#81 Daarken
Sibsig Host
Creature — Zombie
When Sibsig Host enters the battlefield, each player mills three cards.
#82 Steve Prescott2/6
Sibsig Muckdraggers
Creature — Zombie
Delve
When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand.
#83 Zack Stella3/6
Soulflayer
Creature — Demon
Delve
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
#84 Seb McKinnon4/4
Sultai Emissary
Creature — Zombie Warrior
When Sultai Emissary dies, manifest the top card of your library.
#85 Mathias Kollros1/1
Sultai Runemark
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has deathtouch as long as you control a green or blue permanent.
#86 Volkan Baga
Tasigur, the Golden Fang
Legendary Creature — Human Shaman
Delve
%2%UG%UG: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
#87 Chris Rahn4/5
Tasigur's Cruelty
Sorcery
Delve
Each opponent discards two cards.
#88 Chris Rahn
Typhoid Rats *
Creature — Rat
Deathtouch
#89 Dave Kendall1/1
Alesha, Who Smiles at Death
Legendary Creature — Human Warrior
First strike
Whenever Alesha, Who Smiles at Death attacks, you may pay %WB%WB. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
#90 Anastasia Ovchinnikova3/2
Arcbond
Instant
Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
#91 Slawomir Maniak
Bathe in Dragonfire
Sorcery
Bathe in Dragonfire deals 4 damage to target creature.
#92 Chris Rallis
Bloodfire Enforcers
Creature — Human Monk
Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.
#93 Yefim Kligerman5/2
Break Through the Line
Enchantment
%R: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
#94 Clint Cearley
Collateral Damage
Instant
As an additional cost to cast this spell, sacrifice a creature.
Collateral Damage deals 3 damage to any target.
#95 Ryan Barger
Defiant Ogre
Creature — Ogre Warrior
When Defiant Ogre enters the battlefield, choose one —
• Put a +1/+1 counter on Defiant Ogre.
• Destroy target artifact.
#96 Craig J Spearing3/5
Dragonrage
Instant
Add %R for each attacking creature you control. Until end of turn, attacking creatures you control gain "%R: This creature gets +1/+0 until end of turn."
#97 Tomasz Jedruszek
Fierce Invocation
Sorcery
Manifest the top card of your library, then put two +1/+1 counters on it.
#98 Tyler Jacobson
Flamerush Rider
Creature — Human Warrior
Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash %2%R%R
#99 Min Yum3/3
Flamewake Phoenix
Creature — Phoenix
Flying, haste
Flamewake Phoenix attacks each combat if able.
Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay %R. If you do, return Flamewake Phoenix from your graveyard to the battlefield.
#100 Min Yum2/2
Friendly Fire
Instant
Target creature's controller reveals a card at random from their hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost.
#101 Anthony Palumbo
Goblin Heelcutter
Creature — Goblin Berserker
Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash %2%R
#102 Jesper Ejsing3/2
Gore Swine
Creature — Boar
#103 Jack Wang4/1
Humble Defector
Creature — Human Rogue
%T: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.
#104 Slawomir Maniak2/1
Hungering Yeti
Creature — Yeti
As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash.
#105 Tyler Jacobson4/4
Lightning Shrieker
Creature — Dragon
Flying, trample, haste
At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library.
#106 Slawomir Maniak5/5
Mardu Runemark
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has first strike as long as you control a white or black permanent.
#107 Viktor Titov
Mardu Scout
Creature — Goblin Scout
Dash %1%R
#108 Zoltan Boros3/1
Mob Rule
Sorcery
Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
#109 Jakub Kasper
Outpost Siege
Enchantment
As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
#110 Daarken
Pyrotechnics *
Sorcery
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
#111 Matt Stewart
Rageform
Enchantment
When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it.
Enchanted creature has double strike.
#112 Richard Wright
Shaman of the Great Hunt
Creature — Orc Shaman
Haste
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.
Ferocious — %2%UG%UG: Draw a card for each creature you control with power 4 or greater.
#113 Ryan Alexander Lee4/2
Shockmaw Dragon
Creature — Dragon
Flying
Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.
#114 Alejandro Mirabal4/4
Smoldering Efreet
Creature — Efreet Monk
When Smoldering Efreet dies, it deals 2 damage to you.
#115 Chase Stone2/2
Temur Battle Rage
Instant
Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
#116 Jaime Jones
Vaultbreaker
Creature — Orc Rogue
Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card.
Dash %2%R
#117 Wayne Reynolds4/2
Wild Slash
Instant
Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.
Wild Slash deals 2 damage to any target.
#118 Raymond Swanland
Abzan Beastmaster
Creature — Dog Shaman
At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
#119 Winona Nelson2/1
Abzan Kin-Guard
Creature — Human Warrior
Abzan Kin-Guard has lifelink as long as you control a white or black permanent.
#120 Craig J Spearing3/3
Ainok Guide
Creature — Dog Scout
When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.
#121 Lucas Graciano1/1
Ambush Krotiq
Creature — Insect
Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.
#122 Filip Burburan5/5
Arashin War Beast
Creature — Beast
Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library.
#123 Eric Deschamps6/6
Archers of Qarsi
Creature — Naga Archer
Defender
Reach
#124 Alejandro Mirabal5/2
Battlefront Krushok
Creature — Beast
Battlefront Krushok can't be blocked by more than one creature.
Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.
#125 Steve Prescott3/4
Cached Defenses
Sorcery
Bolster 3.
#126 Zack Stella
Destructor Dragon
Creature — Dragon
Flying
When Destructor Dragon dies, destroy target noncreature permanent.
#127 Peter Mohrbacher4/4
Feral Krushok
Creature — Beast
#128 Kev Walker5/4
Formless Nurturing
Sorcery
Manifest the top card of your library, then put a +1/+1 counter on it.
#129 Cliff Childs
Frontier Mastodon
Creature — Elephant
Ferocious — Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.
#130 Nils Hamm3/2
Frontier Siege
Enchantment
As Frontier Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add %G%G.
• Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
#131 James Ryman
Fruit of the First Tree
Enchantment — Aura
Enchant creature
When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.
#132 Ryan Yee
Hunt the Weak *
Sorcery
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.
#133 Lars Grant-West
Map the Wastes
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Bolster 1.
#134 Volkan Baga
Return to the Earth
Instant
Destroy target artifact, enchantment, or creature with flying.
#135 Mark Winters
Ruthless Instincts
Instant
Choose one —
• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.
• Target attacking creature gets +2/+2 and gains trample until end of turn.
#136 Lius Lasahido
Sandsteppe Mastodon
Creature — Elephant
Reach
When Sandsteppe Mastodon enters the battlefield, bolster 5.
#137 James Zapata5/5
Shamanic Revelation
Sorcery
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
#138 Cynthia Sheppard
Sudden Reclamation
Instant
Mill four cards, then return a creature card and a land card from your graveyard to your hand.
#139 Jack Wang
Temur Runemark
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has trample as long as you control a blue or red permanent.
#140 Ryan Alexander Lee
Temur Sabertooth
Creature — Cat
%1%G: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
#141 Mike Sass4/3
Temur War Shaman
Creature — Human Shaman
When Temur War Shaman enters the battlefield, manifest the top card of your library.
Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.
#142 Nils Hamm4/5
Warden of the First Tree
Creature — Human
%1%WB: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.
%2%WB%WB: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.
%3%WB%WB%WB: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.
#143 Ryan Alexander Lee1/1
Whisperer of the Wilds
Creature — Human Shaman
%T: Add %G.
Ferocious — %T: Add %G%G. Activate this ability only if you control a creature with power 4 or greater.
#144 David Gaillet0/2
Whisperwood Elemental
Creature — Elemental
At the beginning of your end step, manifest the top card of your library.
Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
#145 Raymond Swanland4/4
Wildcall
Sorcery
Manifest the top card of your library, then put X +1/+1 counters on it.
#146 Adam Paquette
Winds of Qal Sisma
Instant
Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
#147 Howard Lyon
Yasova Dragonclaw
Legendary Creature — Human Warrior
Trample
At the beginning of combat on your turn, you may pay %1%UR%UR. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.
#148 Winona Nelson4/2
Atarka, World Render
Legendary Creature — Dragon
Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.
#149 Karl Kopinski6/4
Cunning Strike
Instant
Cunning Strike deals 2 damage to target creature and 2 damage to target player or planeswalker.
Draw a card.
#150 Clint Cearley
Dromoka, the Eternal
Legendary Creature — Dragon
Flying
Whenever a Dragon you control attacks, bolster 2.
#151 Eric Deschamps5/5
Ethereal Ambush
Instant
Manifest the top two cards of your library.
#152 Lius Lasahido
Grim Contest
Instant
Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.
#153 Phill Simmer
Harsh Sustenance
Instant
Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control.
#154 Cynthia Sheppard
Kolaghan, the Storm's Fury
Legendary Creature — Dragon
Flying
Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.
Dash %3%B%R
#155 Jaime Jones4/5
Ojutai, Soul of Winter
Legendary Creature — Dragon
Flying, vigilance
Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.
#156 Chase Stone5/6
Silumgar, the Drifting Death
Legendary Creature — Dragon
Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.
#157 Steven Belledin3/7
War Flare
Instant
Creatures you control get +2/+1 until end of turn. Untap those creatures.
#158 Karl Kopinski
Goblin Boom Keg
Artifact
At the beginning of your upkeep, sacrifice Goblin Boom Keg.
When Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to any target.
#159 Viktor Titov
Hero's Blade
Artifact — Equipment
Equipped creature gets +3/+2.
Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.
Equip %4
#160 Aaron Miller
Hewed Stone Retainers
Artifact Creature — Golem
Cast this spell only if you've cast another spell this turn.
#161 David Seguin4/4
Pilgrim of the Fires
Artifact Creature — Golem
First strike, trample
#162 Izzy6/4
Scroll of the Masters
Artifact
Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters.
%3, %T: Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters.
#163 Lake Hurwitz
Ugin's Construct
Artifact Creature — Construct
When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors.
#164 Peter Mohrbacher4/5
Bloodfell Caves *
Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
%T: Add %B or %R.
#165 Adam Paquette
Blossoming Sands *
Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
%T: Add %G or %W.
#166 Sam Burley
Crucible of the Spirit Dragon
Land
%T: Add %C.
%1, %T: Put a storage counter on Crucible of the Spirit Dragon.
%T, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
#167 Jung Park
Dismal Backwater *
Land
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
%T: Add %U or %B.
#168 Sam Burley
Jungle Hollow *
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
%T: Add %B or %G.
#169 Eytan Zana
Rugged Highlands *
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
%T: Add %R or %G.
#170 Eytan Zana
Scoured Barrens *
Land
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
%T: Add %W or %B.
#171 Eytan Zana
Swiftwater Cliffs *
Land
Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
%T: Add %U or %R.
#172 Eytan Zana
Thornwood Falls *
Land
Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
%T: Add %G or %U.
#173 Eytan Zana
Tranquil Cove *
Land
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
%T: Add %W or %U.
#174 John Avon
Wind-Scarred Crag *
Land
Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
%T: Add %R or %W.
#175 Eytan Zana
Plains *
Basic Land — Plains
#176 Noah Bradley
Plains *
Basic Land — Plains
#177 Sam Burley
Island *
Basic Land — Island
#178 Florian de Gesincourt
Island *
Basic Land — Island
#179 Titus Lunter
Swamp *
Basic Land — Swamp
#180 Sam Burley
Swamp *
Basic Land — Swamp
#181 Adam Paquette
Mountain *
Basic Land — Mountain
#182 Noah Bradley
Mountain *
Basic Land — Mountain
#183 Florian de Gesincourt
Forest *
Basic Land — Forest
#184 Titus Lunter
Forest *
Basic Land — Forest
#185 Adam Paquette
Monk
Creature — Monk
Prowess
Steven Belledin1/1
Spirit *
Creature — Spirit
Flying
Aaron Miller1/1
Warrior
Creature — Warrior
Zoltan Boros2/1
Manifest
Creature
You can cover a face-down manifested creature with this reminder card.
A manifested creature card can be turned face up any time for its mana cost. A face-down card can also be turned face up for its morph cost.
Raymond Swanland2/2