Sortie officielle : Le 24 mars 1997
Portal
—449 cartes
• 429 rééditions
• 20 terrains de base
Liste des cartes avec textes
Abbey Gargoyles
Creature — Gargoyle
Flying, protection from red
Christopher Rush3/4
Akron Legionnaire
Creature — Giant Soldier
Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
Mark Poole8/4
Alabaster Potion
Instant
Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.
Harold McNeill
Angry Mob
Creature — Human
Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
Drew Tucker2+*/2+*
Animate Wall *
Enchantment — Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Richard Kane Ferguson
Arenson's Aura *
Enchantment
%W, Sacrifice an enchantment: Destroy target enchantment.
%3%U%U: Counter target enchantment spell.
D. Alexander Gregory
Armageddon
Sorcery
Destroy all lands.
Jesper Myrfors
Armor of Faith
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
%W: Enchanted creature gets +0/+1 until end of turn.
Anson Maddocks
Aysen Bureaucrats *
Creature — Human Advisor
%T: Tap target creature with power 2 or less.
Adrian Smith1/1
Benalish Hero
Creature — Human Soldier
Banding
Douglas Shuler1/1
Blessed Wine
Instant
You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
Kaja Foglio
Blinking Spirit *
Creature — Spirit
%0: Return Blinking Spirit to its owner's hand.
L. A. Williams2/2
Brainwash *
Enchantment — Aura
Enchant creature
Enchanted creature can't attack unless its controller pays %3.
Terese Nielsen
Caribou Range *
Enchantment — Aura
Enchant land you control
Enchanted land has "%W%W, %T: Create a 0/1 white Caribou creature token."
Sacrifice a Caribou token: You gain 1 life.
Una Fricker
Castle *
Enchantment
Untapped creatures you control get +0/+2.
David O'Connor
Circle of Protection: Artifacts
Enchantment
%2: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Pete Venters
Circle of Protection: Black *
Enchantment
%1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Gerry Grace
Circle of Protection: Blue *
Enchantment
%1: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Gerry Grace
Circle of Protection: Green *
Enchantment
%1: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Gerry Grace
Circle of Protection: Red *
Enchantment
%1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Gerry Grace
Circle of Protection: White *
Enchantment
%1: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Gerry Grace
Crusade *
Enchantment
White creatures get +1/+1.
D. Alexander Gregory
D'Avenant Archer
Creature — Human Soldier Archer
%T: D'Avenant Archer deals 1 damage to target attacking or blocking creature.
Douglas Shuler1/2
Death Speakers *
Creature — Human Cleric
Protection from black
Andrew Robinson1/1
Death Ward
Instant
Regenerate target creature.
Mark Poole
Disenchant
Instant
Destroy target artifact or enchantment.
Brian Snoddy
Divine Offering
Instant
Destroy target artifact. You gain life equal to its converted mana cost.
Jeff A. Menges
Divine Transformation
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
Nene Thomas
Dust to Dust *
Sorcery
Exile two target artifacts.
Doug Keith
Eye for an Eye
Instant
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Mark Poole
Greater Realm of Preservation *
Enchantment
%1%W: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Steve Luke
Heal
Instant
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.
Mark Tedin
Healing Salve *
Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Zina Saunders
Hipparion *
Creature — Horse
Hipparion can't block creatures with power 3 or greater unless you pay %1.
Margaret Organ-Kean1/3
Holy Strength
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2.
Anson Maddocks
Icatian Phalanx
Creature — Human Soldier
Banding
Kaja Foglio2/4
Icatian Scout
Creature — Human Soldier Scout
%1, %T: Target creature gains first strike until end of turn.
Rob Alexander1/1
Icatian Town
Sorcery
Create four 1/1 white Citizen creature tokens.
Tom Wänerstrand
Island Sanctuary
Enchantment
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Mark Poole
Ivory Guardians *
Creature — Giant Cleric
Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
Adam Rex3/3
Justice
Enchantment
At the beginning of your upkeep, sacrifice Justice unless you pay %W%W.
Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.
Ruth Thompson
Karma *
Enchantment
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Bob Eggleton
Kismet
Enchantment
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Kaja Foglio
Kjeldoran Royal Guard
Creature — Human Soldier
%T: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
L. A. Williams2/5
Kjeldoran Skycaptain
Creature — Human Soldier
Flying, first strike, banding
Mark Poole2/2
Mesa Falcon
Creature — Bird
Flying
%1%W: Mesa Falcon gets +0/+1 until end of turn.
Mark Poole1/1
Mesa Pegasus
Creature — Pegasus
Flying, banding
Melissa A. Benson1/1
Order of the Sacred Torch
Creature — Human Knight
%T, Pay 1 life: Counter target black spell.
Ruth Thompson2/2
Order of the White Shield
Creature — Human Knight
Protection from black
%W: Order of the White Shield gains first strike until end of turn.
%W%W: Order of the White Shield gets +1/+0 until end of turn.
Ruth Thompson2/1
Pearled Unicorn *
Creature — Unicorn
David A. Cherry2/2
Personal Incarnation *
Creature — Avatar Incarnation
%0: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.
When Personal Incarnation dies, its owner loses half their life, rounded up.
Kev Walker6/6
Pikemen *
Creature — Human Soldier
First strike, banding
Dan Frazier1/1
Prismatic Ward *
Enchantment — Aura
Enchant creature
As Prismatic Ward enters the battlefield, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
Zina Saunders
Repentant Blacksmith
Creature — Human
Protection from red
Drew Tucker1/2
Reverse Damage *
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Thomas Gianni
Righteousness *
Instant
Target blocking creature gets +7/+7 until end of turn.
Mike Dringenberg
Sacred Boon
Instant
Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
Mike Raabe
Samite Healer
Creature — Human Cleric
%T: Prevent the next 1 damage that would be dealt to any target this turn.
Tom Wänerstrand1/1
Seraph *
Creature — Angel
Flying
Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.
D. Alexander Gregory4/4
Serra Bestiary *
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay %W%W.
Enchanted creature can't attack or block, and its activated abilities with %T in their costs can't be activated.
Steve Luke
Serra Paladin *
Creature — Human Knight
%T: Prevent the next 1 damage that would be dealt to any target this turn.
%1%W%W, %T: Target creature gains vigilance until end of turn.
Pete Venters2/2
Shield Bearer
Creature — Human Soldier
Banding
Dan Frazier0/3
Shield Wall *
Instant
Creatures you control get +0/+2 until end of turn.
Scott Kirschner
Spirit Link
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Kaja Foglio
Truce *
Instant
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Donato Giancola
Tundra Wolves
Creature — Wolf
First strike
Quinton Hoover1/1
Wall of Swords *
Creature — Wall
Defender
Flying
Brian Snoddy3/5
White Knight
Creature — Human Knight
First strike
Protection from black
Daniel Gelon2/2
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Quinton Hoover
Aether Storm
Enchantment
Creature spells can't be cast.
Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
Mark Tedin
Air Elemental *
Creature — Elemental
Flying
D. Alexander Gregory4/4
Anti-Magic Aura *
Enchantment — Aura
Enchant creature
Enchanted creature can't be the target of spells and can't be enchanted by other Auras.
Zak Plucinski
Azure Drake *
Creature — Drake
Flying
Janine Johnston2/4
Binding Grasp *
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, sacrifice Binding Grasp unless you pay %1%U.
You control enchanted creature.
Enchanted creature gets +0/+1.
Jeff Miracola
Boomerang *
Instant
Return target permanent to its owner's hand.
Alan Rabinowitz
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Christopher Rush
Counterspell *
Instant
Counter target spell.
Hannibal King
Dance of Many
Enchantment
When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.
When Dance of Many leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice Dance of Many.
At the beginning of your upkeep, sacrifice Dance of Many unless you pay %U%U.
Sandra Everingham
Dandân
Creature — Fish
Dandân can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Dandân.
Drew Tucker4/1
Dark Maze *
Creature — Wall
Defender
%0: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
Dave Seeley4/5
Deflection
Instant
Change the target of target spell with a single target.
Mike Raabe
Drain Power *
Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Jerry Tiritilli
Energy Flux
Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay %2."
Kaja Foglio
Enervate
Instant
Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
L. A. Williams
Feedback
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
Quinton Hoover
Flight *
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Jerry Tiritilli
Flood
Enchantment
%U%U: Tap target creature without flying.
Dennis Detwiller
Force Spike *
Instant
Counter target spell unless its controller pays %1.
John Matson
Forget
Sorcery
Target player discards two cards, then draws as many cards as they discarded this way.
Mike Kimble
Gaseous Form *
Enchantment — Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Doug Keith
Glacial Wall *
Creature — Wall
Defender
Greg Simanson0/7
Homarid Warrior *
Creature — Homarid Warrior
%U: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior.
Pete Venters3/3
Hurkyl's Recall
Instant
Return all artifacts target player owns to their hand.
Nene Thomas
Hydroblast
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Kaja Foglio
Juxtapose
Sorcery
You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.
Justin Hampton
Krovikan Sorcerer
Creature — Human Wizard
%T, Discard a nonblack card: Draw a card.
%T, Discard a black card: Draw two cards, then discard one of them.
Pat Morrissey1/1
Labyrinth Minotaur
Creature — Minotaur
Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
Anson Maddocks1/4
Leviathan
Creature — Leviathan
Trample
Leviathan enters the battlefield tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.
Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
Mark Tedin10/10
Lifetap *
Enchantment
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Mike Dringenberg
Lord of Atlantis
Creature — Merfolk
Other Merfolk get +1/+1 and have islandwalk.
Melissa A. Benson2/2
Magical Hack
Instant
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
Julie Baroh
Magus of the Unseen
Creature — Human Wizard
%1%U, %T: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
Kaja Foglio1/1
Memory Lapse
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Mark Tedin
Merfolk of the Pearl Trident *
Creature — Merfolk
John Matson1/1
Mind Bomb
Sorcery
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.
Mark Tedin
Phantasmal Forces
Creature — Illusion
Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay %U.
Mark Poole4/1
Phantasmal Terrain *
Enchantment — Aura
Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
David A. Cherry
Phantom Monster *
Creature — Illusion
Flying
Rebecca Guay3/3
Pirate Ship
Creature — Human Pirate
Pirate Ship can't attack unless defending player controls an Island.
%T: Pirate Ship deals 1 damage to any target.
When you control no Islands, sacrifice Pirate Ship.
Tom Wänerstrand4/3
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle their library.
Draw a card at the beginning of the next turn's upkeep.
Liz Danforth
Power Sink
Instant
Counter target spell unless its controller pays %X. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Richard Thomas
Prodigal Sorcerer
Creature — Human Wizard
%T: Prodigal Sorcerer deals 1 damage to any target.
Douglas Shuler1/1
Psychic Venom
Enchantment — Aura
Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
Brian Snoddy
Ray of Command
Instant
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Harold McNeill
Recall *
Sorcery
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
Richard Kane Ferguson
Reef Pirates
Creature — Zombie Pirate
Whenever Reef Pirates deals damage to an opponent, that player mills a card.
Tom Wänerstrand2/2
Remove Soul *
Instant
Counter target creature spell.
Mike Dringenberg
Sea Serpent *
Creature — Serpent
Sea Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Sea Serpent.
Ian Miller5/5
Sea Spirit *
Creature — Elemental Spirit
%U: Sea Spirit gets +1/+0 until end of turn.
DiTerlizzi2/3
Sea Sprite *
Creature — Faerie
Flying, protection from red
Rebecca Guay1/1
Seasinger *
Creature — Merfolk
When you control no Islands, sacrifice Seasinger.
You may choose not to untap Seasinger during your untap step.
%T: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.
John Matson0/1
Segovian Leviathan
Creature — Leviathan
Islandwalk
Melissa A. Benson3/3
Sibilant Spirit
Creature — Spirit
Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.
Ron Spencer5/6
Sleight of Mind
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Mark Poole
Soul Barrier
Enchantment
Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay %2.
Harold McNeill
Spell Blast *
Instant
Counter target spell with converted mana cost X.
Greg Simanson
Stasis
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay %U.
Fay Jones
Steal Artifact *
Enchantment — Aura
Enchant artifact
You control enchanted artifact.
John Coulthart
Time Elemental
Creature — Elemental
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
%2%U%U, %T: Return target permanent that isn't enchanted to its owner's hand.
Amy Weber0/2
Twiddle
Instant
You may tap or untap target artifact, creature, or land.
Rob Alexander
Unstable Mutation *
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
Charles Gillespie
Unsummon
Instant
Return target creature to its owner's hand.
Douglas Shuler
Updraft *
Instant
Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.
John Matson
Vodalian Soldiers
Creature — Merfolk Soldier
Melissa A. Benson1/2
Wall of Air *
Creature — Wall
Defender, flying
Richard Kane Ferguson1/5
Wind Spirit
Creature — Elemental Spirit
Flying
Menace
Kaja Foglio3/2
Zephyr Falcon
Creature — Bird
Flying, vigilance
Heather Hudson1/1
Zur's Weirding
Enchantment
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Liz Danforth
Abyssal Specter *
Creature — Specter
Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
George Pratt2/3
Animate Dead
Enchantment — Aura
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Anson Maddocks
Ashes to Ashes *
Sorcery
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
Doug Keith
Bad Moon *
Enchantment
Black creatures get +1/+1.
Gary Leach
Black Knight *
Creature — Human Knight
First strike
Protection from white
Adrian Smith2/2
Blight *
Enchantment — Aura
Enchant land
When enchanted land becomes tapped, destroy it.
Ian Miller
Bog Imp
Creature — Imp
Flying
Ron Spencer1/1
Bog Rats
Creature — Rat
Bog Rats can't be blocked by Walls.
Ron Spencer1/1
Bog Wraith
Creature — Wraith
Swampwalk
Jeff A. Menges3/3
Breeding Pit *
Enchantment
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay %B%B.
At the beginning of your end step, create a 0/1 black Thrull creature token.
Adrian Smith
Broken Visage *
Instant
Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.
Margaret Organ-Kean
Carrion Ants *
Creature — Insect
%1: Carrion Ants gets +1/+1 until end of turn.
John Coulthart0/1
Cloak of Confusion
Enchantment — Aura
Enchant creature you control
Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.
Margaret Organ-Kean
Cursed Land
Enchantment — Aura
Enchant land
At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.
Jesper Myrfors
Dark Ritual *
Instant
Add %B%B%B.
Clint Langley
Deathgrip
Enchantment
%B%B: Counter target green spell.
Anson Maddocks
Derelor
Creature — Thrull
Black spells you cast cost %B more to cast.
Anson Maddocks4/4
Drain Life *
Sorcery
Spend only black mana on X.
Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Andrew Robinson
Drudge Skeletons *
Creature — Skeleton
%B: Regenerate Drudge Skeletons.
Ian Miller1/1
Erg Raiders *
Creature — Human Warrior
At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
Stuart Griffin2/3
Evil Eye of Orms-by-Gore *
Creature — Eye
Non-Eye creatures you control can't attack.
Evil Eye of Orms-by-Gore can't be blocked except by Walls.
George Pratt3/6
Evil Presence *
Enchantment — Aura
Enchant land
Enchanted land is a Swamp.
Bob Eggleton
Fallen Angel
Creature — Angel
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
Anson Maddocks3/3
Fear *
Enchantment — Aura
Enchant creature
Enchanted creature has fear.
Doug Keith
Frozen Shade *
Creature — Shade
%B: Frozen Shade gets +1/+1 until end of turn.
DiTerlizzi0/1
Funeral March *
Enchantment — Aura
Enchant creature
When enchanted creature leaves the battlefield, its controller sacrifices a creature.
John Coulthart
Gloom *
Enchantment
White spells cost %3 more to cast.
Activated abilities of white enchantments cost %3 more to activate.
Douglas Shuler
Greater Werewolf
Creature — Werewolf
At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.
Dennis Detwiller2/4
Hecatomb *
Enchantment
When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.
Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.
George Pratt
Howl from Beyond *
Instant
Target creature gets +X/+0 until end of turn.
John Coulthart
Initiates of the Ebon Hand
Creature — Cleric
%1: Add %B. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.
Heather Hudson1/1
Kjeldoran Dead
Creature — Skeleton
When Kjeldoran Dead enters the battlefield, sacrifice a creature.
%B: Regenerate Kjeldoran Dead.
Melissa A. Benson3/1
Knight of Stromgald
Creature — Human Knight
Protection from white
%B: Knight of Stromgald gains first strike until end of turn.
%B%B: Knight of Stromgald gets +1/+0 until end of turn.
Mark Poole2/1
Krovikan Fetish
Enchantment — Aura
Enchant creature
When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1.
Heather Hudson
Leshrac's Rite *
Enchantment — Aura
Enchant creature
Enchanted creature has swampwalk.
Mike Raabe
Lord of the Pit
Creature — Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
Mark Tedin7/7
Lost Soul
Creature — Spirit Minion
Swampwalk
Randy Asplund-Faith2/1
Mind Ravel
Sorcery
Target player discards a card.
Draw a card at the beginning of the next turn's upkeep.
Mark Tedin
Mind Warp
Sorcery
Look at target player's hand and choose X cards from it. That player discards those cards.
Liz Danforth
Mindstab Thrull
Creature — Thrull
Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
Mark Tedin2/2
Mole Worms *
Creature — Worm
You may choose not to untap Mole Worms during your untap step.
%T: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.
Adrian Smith1/1
Murk Dwellers
Creature — Zombie
Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.
Drew Tucker2/2
Necrite
Creature — Thrull
Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
Ron Spencer2/2
Necropotence
Enchantment
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Mark Tedin
Nether Shadow *
Creature — Spirit
Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.
DiTerlizzi1/1
Nightmare
Creature — Nightmare Horse
Flying
Nightmare's power and toughness are each equal to the number of Swamps you control.
Melissa A. Benson*/*
Paralyze *
Enchantment — Aura
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay %4. If the player does, untap the creature.
Ron Spencer
Pestilence *
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
%B: Pestilence deals 1 damage to each creature and each player.
Kev Walker
Pit Scorpion *
Creature — Scorpion
Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)
Ian Miller1/1
Plague Rats
Creature — Rat
Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
Anson Maddocks*/*
Pox *
Sorcery
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.
Scott M. Fischer
Rag Man
Creature — Human Minion
%B%B%B, %T: Target opponent reveals their hand and discards a creature card at random. Activate this ability only during your turn.
Daniel Gelon2/1
Raise Dead *
Sorcery
Return target creature card from your graveyard to your hand.
Dave Seeley
Scathe Zombies *
Creature — Zombie
Tom Kyffin2/2
Sengir Autocrat
Creature — Human
When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.
When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
David A. Cherry2/2
Sorceress Queen
Creature — Human Wizard
%T: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.
Kaja Foglio1/1
Stromgald Cabal
Creature — Human Knight
%T, Pay 1 life: Counter target white spell.
Anson Maddocks2/2
Terror
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Ron Spencer
The Wretched
Creature — Demon
At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.
Christopher Rush2/5
Thrull Retainer
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Thrull Retainer: Regenerate enchanted creature.
Ron Spencer
Torture
Enchantment — Aura
Enchant creature
%1%B: Put a -1/-1 counter on enchanted creature.
Mark Tedin
Touch of Death
Sorcery
Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
Melissa A. Benson
Unholy Strength *
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1.
Tom Kyffin
Vampire Bats
Creature — Bat
Flying
%B: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Anson Maddocks0/1
Wall of Bone
Creature — Skeleton Wall
Defender
%B: Regenerate Wall of Bone.
Anson Maddocks1/4
Warp Artifact
Enchantment — Aura
Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.
Amy Weber
Weakness *
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-1.
Kev Walker
Xenic Poltergeist *
Creature — Spirit
%T: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.
Mike Kerr1/1
Zombie Master *
Creature — Zombie
Other Zombie creatures have swampwalk.
Other Zombies have "%B: Regenerate this permanent."
Stuart Griffin2/3
Ambush Party *
Creature — Human Rogue
First strike, haste
Charles Gillespie3/1
Atog
Creature — Atog
Sacrifice an artifact: Atog gets +2/+2 until end of turn.
Jesper Myrfors1/2
Ball Lightning
Creature — Elemental
Trample
Haste
At the beginning of the end step, sacrifice Ball Lightning.
Quinton Hoover6/1
Bird Maiden
Creature — Human Bird
Flying
Kaja Foglio1/2
Blood Lust
Instant
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Anson Maddocks
Brassclaw Orcs
Creature — Orc
Brassclaw Orcs can't block creatures with power 2 or greater.
Rob Alexander3/2
Brothers of Fire
Creature — Human Shaman
%1%R%R: Brothers of Fire deals 1 damage to any target and 1 damage to you.
Mark Tedin2/2
Cave People *
Creature — Human
Whenever Cave People attacks, it gets +1/-2 until end of turn.
%1%R%R, %T: Target creature gains mountainwalk until end of turn.
Steve Luke1/4
Conquer *
Enchantment — Aura
Enchant land
You control enchanted land.
Gary Leach
Crimson Manticore *
Creature — Manticore
Flying
%R, %T: Crimson Manticore deals 1 damage to target attacking or blocking creature.
Roger Raupp2/2
Detonate
Sorcery
Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
Randy Asplund-Faith
Disintegrate
Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Anson Maddocks
Dwarven Catapult
Instant
Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
Jeff A. Menges
Dwarven Soldier
Creature — Dwarf Soldier
Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.
Randy Asplund-Faith2/1
Dwarven Warriors
Creature — Dwarf Warrior
%T: Target creature with power 2 or less can't be blocked this turn.
Douglas Shuler1/1
Earthquake *
Sorcery
Earthquake deals X damage to each creature without flying and each player.
Richard Kane Ferguson
Errantry *
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.
Scott Kirschner
Eternal Warrior
Enchantment — Aura
Enchant creature
Enchanted creature has vigilance.
Anson Maddocks
Fire Drake
Creature — Drake
Flying
%R: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.
Christopher Rush1/2
Fireball
Sorcery
This spell costs %1 more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Mark Tedin
Firebreathing
Enchantment — Aura
Enchant creature
%R: Enchanted creature gets +1/+0 until end of turn.
Dan Frazier
Flame Spirit
Creature — Elemental Spirit
%R: Flame Spirit gets +1/+0 until end of turn.
Justin Hampton2/3
Flare *
Instant
Flare deals 1 damage to any target.
Draw a card at the beginning of the next turn's upkeep.
Andrew Robinson
Flashfires
Sorcery
Destroy all Plains.
Dameon Willich
Game of Chaos *
Sorcery
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Thomas Gianni
Giant Strength *
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Kev Walker
Goblin Digging Team *
Creature — Goblin
%T, Sacrifice Goblin Digging Team: Destroy target Wall.
Phil Foglio1/1
Goblin Hero *
Creature — Goblin
Pete Venters2/2
Goblin King *
Creature — Goblin
Other Goblins get +1/+1 and have mountainwalk.
Phil Foglio2/2
Goblin War Drums
Enchantment
Creatures you control have menace.
Dan Frazier
Goblin Warrens
Enchantment
%2%R, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.
Dan Frazier
Hill Giant *
Creature — Giant
Charles Gillespie3/3
Hurloon Minotaur
Creature — Minotaur
Anson Maddocks2/3
Imposing Visage *
Enchantment — Aura
Enchant creature
Enchanted creature has menace.
Brian Snoddy
Incinerate *
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Scott M. Fischer
Inferno *
Instant
Inferno deals 6 damage to each creature and each player.
Mike Kerr
Ironclaw Curse
Enchantment — Aura
Enchant creature
Enchanted creature gets -0/-1.
Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.
Dennis Detwiller
Ironclaw Orcs
Creature — Orc
Ironclaw Orcs can't block creatures with power 2 or greater.
Anson Maddocks2/2
Jokulhaups *
Sorcery
Destroy all artifacts, creatures, and lands. They can't be regenerated.
Mike Kerr
Keldon Warlord
Creature — Human Barbarian
Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
Kev Brockschmidt*/*
Mana Clash
Sorcery
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Mark Tedin
Mana Flare
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Christopher Rush
Manabarbs *
Enchantment
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
Greg Simanson
Mons's Goblin Raiders *
Creature — Goblin
Pete Venters1/1
Mountain Goat
Creature — Goat
Mountainwalk
Cornelius Brudi1/1
Orcish Artillery *
Creature — Orc Warrior
%T: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Dan Frazier1/3
Orcish Captain *
Creature — Orc Warrior
%1: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
Charles Gillespie1/1
Orcish Conscripts
Creature — Orc
Orcish Conscripts can't attack unless at least two other creatures attack.
Orcish Conscripts can't block unless at least two other creatures block.
Douglas Shuler2/2
Orcish Farmer
Creature — Orc
%T: Target land becomes a Swamp until its controller's next untap step.
Dan Frazier2/2
Orcish Oriflamme
Enchantment
Attacking creatures you control get +1/+0.
Dan Frazier
Orcish Squatters
Creature — Orc
Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
Richard Kane Ferguson2/3
Orgg
Creature — Orgg
Trample
Orgg can't attack if defending player controls an untapped creature with power 3 or greater.
Orgg can't block creatures with power 3 or greater.
Daniel Gelon6/6
Panic *
Instant
Cast this spell only during combat before blockers are declared.
Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.
Greg Simanson
Primordial Ooze *
Creature — Ooze
Primordial Ooze attacks each combat if able.
At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay %X, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.
Randy Gallegos1/1
Pyroblast
Instant
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Kaja Foglio
Pyrotechnics
Sorcery
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Anson Maddocks
Sabretooth Tiger
Creature — Cat
First strike
Melissa A. Benson2/1
Shatter *
Instant
Destroy target artifact.
Hannibal King
Shatterstorm *
Sorcery
Destroy all artifacts. They can't be regenerated.
James Allen
Shivan Dragon
Creature — Dragon
Flying
%R: Shivan Dragon gets +1/+0 until end of turn.
Melissa A. Benson5/5
Smoke *
Enchantment
Players can't untap more than one creature during their untap steps.
Tom Kyffin
Stone Giant *
Creature — Giant
%T: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
James Allen3/4
Stone Rain *
Sorcery
Destroy target land.
Tony Roberts
Stone Spirit *
Creature — Elemental Spirit
Stone Spirit can't be blocked by creatures with flying.
James Allen4/3
The Brute *
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0.
%R%R%R: Regenerate enchanted creature.
Douglas Shuler
Wall of Fire *
Creature — Wall
Defender
%R: Wall of Fire gets +1/+0 until end of turn.
Tony Roberts0/5
Wall of Stone *
Creature — Wall
Defender
Thomas Gianni0/8
Winds of Change *
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Blackie del Rio
Word of Blasting
Instant
Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.
Ken Meyer, Jr.
An-Havva Constable
Creature — Human
An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
Dan Frazier2/1+*
Aspect of Wolf *
Enchantment — Aura
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Janine Johnston
Aurochs *
Creature — Aurochs
Trample
Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Steve White2/3
Birds of Paradise
Creature — Bird
Flying
%T: Add one mana of any color.
Mark Poole0/1
Carapace
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2.
Sacrifice Carapace: Regenerate enchanted creature.
Anson Maddocks
Cat Warriors
Creature — Cat Warrior
Forestwalk
Melissa A. Benson2/2
Chub Toad
Creature — Frog
Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.
Daniel Gelon1/1
Cockatrice
Creature — Cockatrice
Flying
Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Dan Frazier2/4
Craw Giant *
Creature — Giant
Trample
Rampage 2
Scott Kirschner6/4
Craw Wurm
Creature — Wurm
Daniel Gelon6/4
Crumble
Instant
Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.
Jesper Myrfors
Desert Twister
Sorcery
Destroy target permanent.
Susan Van Camp
Durkwood Boars
Creature — Boar
Mike Kimble4/4
Elder Druid
Creature — Elf Cleric Druid
%3%G, %T: You may tap or untap target artifact, creature, or land.
Richard Kane Ferguson2/2
Elven Riders *
Creature — Elf
Elven Riders can't be blocked except by Walls and/or creatures with flying.
Dan Frazier3/3
Elvish Archers
Creature — Elf Archer
First strike
Anson Maddocks2/1
Fog *
Instant
Prevent all combat damage that would be dealt this turn.
John Avon
Force of Nature *
Creature — Elemental
Trample
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay %G%G%G%G.
Pete Venters8/8
Foxfire
Instant
Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Draw a card at the beginning of the next turn's upkeep.
Margaret Organ-Kean
Fungusaur *
Creature — Fungus Dinosaur
Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.
Scott M. Fischer2/2
Fyndhorn Elder *
Creature — Elf Druid
%T: Add %G%G.
Donato Giancola1/1
Ghazbán Ogre *
Creature — Ogre
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.
Mike Raabe2/2
Giant Growth *
Instant
Target creature gets +3/+3 until end of turn.
DiTerlizzi
Giant Spider *
Creature — Spider
Reach
Brian Snoddy2/4
Grizzly Bears *
Creature — Bear
Una Fricker2/2
Hungry Mist
Creature — Elemental
At the beginning of your upkeep, sacrifice Hungry Mist unless you pay %G%G.
Heather Hudson6/2
Hurricane
Sorcery
Hurricane deals X damage to each creature with flying and each player.
Cornelius Brudi
Instill Energy *
Enchantment — Aura
Enchant creature
Enchanted creature can attack as though it had haste.
%0: Untap enchanted creature. Activate this ability only during your turn and only once each turn.
Ron Spencer
Ironroot Treefolk *
Creature — Treefolk
Jerry Tiritilli3/5
Johtull Wurm *
Creature — Wurm
Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.
Ian Miller6/6
Killer Bees
Creature — Insect
Flying
%G: Killer Bees gets +1/+1 until end of turn.
Phil Foglio0/1
Ley Druid
Creature — Human Druid
%T: Untap target land.
Sandra Everingham1/1
Lhurgoyf
Creature — Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
Pete Venters*/1+*
Lifeforce *
Enchantment
%G%G: Counter target black spell.
Ron Spencer
Living Artifact
Enchantment — Aura
Enchant artifact
Whenever you're dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Anson Maddocks
Living Lands *
Enchantment
All Forests are 1/1 creatures that are still lands.
John Matson
Llanowar Elves
Creature — Elf Druid
%T: Add %G.
Anson Maddocks1/1
Lure
Enchantment — Aura
Enchant creature
All creatures able to block enchanted creature do so.
Anson Maddocks
Marsh Viper
Creature — Snake
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Ron Spencer1/2
Nature's Lore *
Sorcery
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Alan Rabinowitz
Pradesh Gypsies
Creature — Human Nomad
%1%G, %T: Target creature gets -2/-0 until end of turn.
Quinton Hoover1/1
Primal Order *
Enchantment
At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.
David A. Cherry
Rabid Wombat
Creature — Wombat
Vigilance
Rabid Wombat gets +2/+2 for each Aura attached to it.
Kaja Foglio0/1
Radjan Spirit
Creature — Spirit
%T: Target creature loses flying until end of turn.
Christopher Rush3/2
Regeneration
Enchantment — Aura
Enchant creature
%G: Regenerate enchanted creature.
Quinton Hoover
Scaled Wurm
Creature — Wurm
Daniel Gelon7/6
Scavenger Folk *
Creature — Human
%G, %T, Sacrifice Scavenger Folk: Destroy target artifact.
Jeff Miracola1/1
Scryb Sprites
Creature — Faerie
Flying
Amy Weber1/1
Shanodin Dryads *
Creature — Nymph Dryad
Forestwalk
Gary Leach1/1
Shrink
Instant
Target creature gets -5/-0 until end of turn.
Liz Danforth
Stampede
Instant
Attacking creatures get +1/+0 and gain trample until end of turn.
Jeff A. Menges
Stream of Life *
Sorcery
Target player gains X life.
Terese Nielsen
Sylvan Library
Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Harold McNeill
Tarpan
Creature — Horse
When Tarpan dies, you gain 1 life.
Margaret Organ-Kean1/1
Thicket Basilisk
Creature — Basilisk
Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Dan Frazier2/4
Titania's Song *
Enchantment
Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.
D. Alexander Gregory
Tranquility
Sorcery
Destroy all enchantments.
Douglas Shuler
Tsunami
Sorcery
Destroy all Islands.
Richard Thomas
Untamed Wilds
Sorcery
Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
Nene Thomas
Venom
Enchantment — Aura
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
Tom Wänerstrand
Verduran Enchantress
Creature — Human Druid
Whenever you cast an enchantment spell, you may draw a card.
Kev Brockschmidt0/2
Wall of Brambles *
Creature — Plant Wall
Defender
%G: Regenerate Wall of Brambles.
Tony Roberts2/3
Wanderlust *
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.
Rebecca Guay
War Mammoth
Creature — Elephant
Trample
Jeff A. Menges3/3
Whirling Dervish
Creature — Human Monk
Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
Susan Van Camp1/1
Wild Growth *
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional %G.
Pat Morrissey
Winter Blast
Sorcery
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
Kaja Foglio
Wolverine Pack *
Creature — Wolverine
Rampage 2
Steve White2/4
Wyluli Wolf
Creature — Wolf
%T: Target creature gets +1/+1 until end of turn.
Susan Van Camp1/1
Aladdin's Ring *
Artifact
%8, %T: Aladdin's Ring deals 4 damage to any target.
Stuart Griffin
Amulet of Kroog
Artifact
%2, %T: Prevent the next 1 damage that would be dealt to any target this turn.
Margaret Organ-Kean
Ankh of Mishra *
Artifact
Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
Ian Miller
Ashnod's Altar
Artifact
Sacrifice a creature: Add %C%C.
Anson Maddocks
Ashnod's Transmogrant
Artifact
%T, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.
Mark Tedin
Barbed Sextant
Artifact
%1, %T, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
Amy Weber
Barl's Cage
Artifact
%3: Target creature doesn't untap during its controller's next untap step.
Tom Wänerstrand
Battering Ram
Artifact Creature — Construct
At the beginning of combat on your turn, Battering Ram gains banding until end of combat.
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.
Jeff A. Menges1/1
Bottle of Suleiman *
Artifact
%1, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.
DiTerlizzi
Clay Statue *
Artifact Creature — Golem
%2: Regenerate Clay Statue.
Adam Rex3/1
Clockwork Beast
Artifact Creature — Beast
Clockwork Beast enters the battlefield with seven +1/+0 counters on it.
At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
%X, %T: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.
Drew Tucker0/4
Clockwork Steed *
Artifact Creature — Horse
Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
%X, %T: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.
Terese Nielsen0/3
Colossus of Sardia *
Artifact Creature — Golem
Trample
Colossus of Sardia doesn't untap during your untap step.
%9: Untap Colossus of Sardia. Activate this ability only during your upkeep.
Hannibal King9/9
Coral Helm *
Artifact
%3, Discard a card at random: Target creature gets +2/+2 until end of turn.
Steve Luke
Crown of the Ages *
Artifact
%4, %T: Attach target Aura attached to a creature to another creature.
Roger Raupp
Crystal Rod *
Artifact
Whenever a player casts a blue spell, you may pay %1. If you do, you gain 1 life.
Donato Giancola
Dancing Scimitar
Artifact Creature — Spirit
Flying
Anson Maddocks1/5
Diabolic Machine *
Artifact Creature — Construct
%3: Regenerate Diabolic Machine.
James Allen4/4
Dingus Egg *
Artifact
Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.
Randy Gallegos
Disrupting Scepter *
Artifact
%3, %T: Target player discards a card. Activate this ability only during your turn.
Stuart Griffin
Dragon Engine
Artifact Creature — Construct
%2: Dragon Engine gets +1/+0 until end of turn.
Anson Maddocks1/3
Elkin Bottle
Artifact
%3, %T: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
Quinton Hoover
Feldon's Cane
Artifact
%T, Exile Feldon's Cane: Shuffle your graveyard into your library.
Mark Tedin
Fellwar Stone
Artifact
%T: Add one mana of any color that a land an opponent controls could produce.
Quinton Hoover
Feroz's Ban
Artifact
Creature spells cost %2 more to cast.
Heather Hudson
Flying Carpet
Artifact
%2, %T: Target creature gains flying until end of turn.
Mark Tedin
Fountain of Youth
Artifact
%2, %T: You gain 1 life.
Daniel Gelon
Gauntlets of Chaos *
Artifact
%5, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Alan Rabinowitz
Glasses of Urza
Artifact
%T: Look at target player's hand.
Douglas Shuler
Grapeshot Catapult
Artifact Creature — Construct
%T: Grapeshot Catapult deals 1 damage to target creature with flying.
Dan Frazier2/3
Helm of Chatzuk
Artifact
%1, %T: Target creature gains banding until end of turn.
Mark Tedin
Howling Mine
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Mark Poole
Infinite Hourglass *
Artifact
At the beginning of your upkeep, put a time counter on Infinite Hourglass.
All creatures get +1/+0 for each time counter on Infinite Hourglass.
%3: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.
Adam Rex
Iron Star *
Artifact
Whenever a player casts a red spell, you may pay %1. If you do, you gain 1 life.
Donato Giancola
Ivory Cup *
Artifact
Whenever a player casts a white spell, you may pay %1. If you do, you gain 1 life.
Donato Giancola
Jade Monolith *
Artifact
%1: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Richard Kane Ferguson
Jalum Tome
Artifact
%2, %T: Draw a card, then discard a card.
Tom Wänerstrand
Jandor's Saddlebags *
Artifact
%3, %T: Untap target creature.
Roger Raupp
Jayemdae Tome
Artifact
%4, %T: Draw a card.
Mark Tedin
Jester's Cap
Artifact
%2, %T, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles their library.
Dan Frazier
Joven's Tools *
Artifact
%4, %T: Target creature can't be blocked this turn except by Walls.
Zina Saunders
Library of Leng
Artifact
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Daniel Gelon
Mana Vault
Artifact
Mana Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay %4. If you do, untap Mana Vault.
At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.
%T: Add %C%C%C.
Mark Tedin
Meekstone
Artifact
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Quinton Hoover
Millstone
Artifact
%2, %T: Target player mills two cards.
Kaja Foglio
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters the battlefield tapped.
%1, %T: Destroy all artifacts, creatures, and enchantments.
Mark Tedin
Obelisk of Undoing
Artifact
%6, %T: Return target permanent you both own and control to your hand.
Tom Wänerstrand
Ornithopter
Artifact Creature — Thopter
Flying
Amy Weber0/2
Pentagram of the Ages
Artifact
%4, %T: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Douglas Shuler
Primal Clay *
Artifact Creature — Shapeshifter
As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.
Adam Rex*/*
Rod of Ruin
Artifact
%3, %T: Rod of Ruin deals 1 damage to any target.
Christopher Rush
Serpent Generator
Artifact
%4, %T: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)
Mark Tedin
Shapeshifter *
Artifact Creature — Shapeshifter
As Shapeshifter enters the battlefield, choose a number between 0 and 7.
At the beginning of your upkeep, you may choose a number between 0 and 7.
Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.
Adrian Smith*/7-*
Skull Catapult *
Artifact
%1, %T, Sacrifice a creature: Skull Catapult deals 2 damage to any target.
Ian Miller
Soul Net *
Artifact
Whenever a creature dies, you may pay %1. If you do, you gain 1 life.
Andrew Robinson
Tawnos's Weaponry *
Artifact
You may choose not to untap Tawnos's Weaponry during your untap step.
%2, %T: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.
John Coulthart
The Hive
Artifact
%5, %T: Create a 1/1 colorless Insect artifact creature token with flying named Wasp.
Sandra Everingham
Throne of Bone *
Artifact
Whenever a player casts a black spell, you may pay %1. If you do, you gain 1 life.
Donato Giancola
Time Bomb *
Artifact
At the beginning of your upkeep, put a time counter on Time Bomb.
%1, %T, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
George Pratt
Urza's Avenger
Artifact Creature — Shapeshifter
%0: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn.
Amy Weber4/4
Urza's Bauble
Artifact
%T, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
Christopher Rush
Wall of Spears *
Artifact Creature — Wall
Defender
First strike
Zak Plucinski2/3
Winter Orb
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Mark Tedin
Wooden Sphere *
Artifact
Whenever a player casts a green spell, you may pay %1. If you do, you gain 1 life.
Donato Giancola
Adarkar Wastes *
Land
%T: Add %C.
%T: Add %W or %U. Adarkar Wastes deals 1 damage to you.
Gary Leach
Bottomless Vault *
Land
Bottomless Vault enters the battlefield tapped.
You may choose not to untap Bottomless Vault during your untap step.
At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it.
%T, Remove any number of storage counters from Bottomless Vault: Add %B for each storage counter removed this way.
Dave Seeley
Brushland *
Land
%T: Add %C.
%T: Add %G or %W. Brushland deals 1 damage to you.
Tom Wänerstrand
City of Brass *
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
%T: Add one mana of any color.
Tom Wänerstrand
Dwarven Hold *
Land
Dwarven Hold enters the battlefield tapped.
You may choose not to untap Dwarven Hold during your untap step.
At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.
%T, Remove any number of storage counters from Dwarven Hold: Add %R for each storage counter removed this way.
Dave Seeley
Dwarven Ruins *
Land
Dwarven Ruins enters the battlefield tapped.
%T: Add %R.
%T, Sacrifice Dwarven Ruins: Add %R%R.
Liz Danforth
Ebon Stronghold *
Land
Ebon Stronghold enters the battlefield tapped.
%T: Add %B.
%T, Sacrifice Ebon Stronghold: Add %B%B.
Liz Danforth
Havenwood Battleground *
Land
Havenwood Battleground enters the battlefield tapped.
%T: Add %G.
%T, Sacrifice Havenwood Battleground: Add %G%G.
Liz Danforth
Hollow Trees *
Land
Hollow Trees enters the battlefield tapped.
You may choose not to untap Hollow Trees during your untap step.
At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.
%T, Remove any number of storage counters from Hollow Trees: Add %G for each storage counter removed this way.
Dave Seeley
Icatian Store *
Land
Icatian Store enters the battlefield tapped.
You may choose not to untap Icatian Store during your untap step.
At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.
%T, Remove any number of storage counters from Icatian Store: Add %W for each storage counter removed this way.
Dave Seeley
Ice Floe *
Land
You may choose not to untap Ice Floe during your untap step.
%T: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.
John Avon
Karplusan Forest *
Land
%T: Add %C.
%T: Add %R or %G. Karplusan Forest deals 1 damage to you.
Randy Gallegos
Ruins of Trokair *
Land
Ruins of Trokair enters the battlefield tapped.
%T: Add %W.
%T, Sacrifice Ruins of Trokair: Add %W%W.
Liz Danforth
Sand Silos *
Land
Sand Silos enters the battlefield tapped.
You may choose not to untap Sand Silos during your untap step.
At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.
%T, Remove any number of storage counters from Sand Silos: Add %U for each storage counter removed this way.
Dave Seeley
Sulfurous Springs *
Land
%T: Add %C.
%T: Add %B or %R. Sulfurous Springs deals 1 damage to you.
Jeff Miracola
Svyelunite Temple *
Land
Svyelunite Temple enters the battlefield tapped.
%T: Add %U.
%T, Sacrifice Svyelunite Temple: Add %U%U.
Liz Danforth
Underground River *
Land
%T: Add %C.
%T: Add %U or %B. Underground River deals 1 damage to you.
Jeff Miracola
Urza's Mine
Land — Urza's Mine
%T: Add %C. If you control an Urza's Power-Plant and an Urza's Tower, add %C%C instead.
Anson Maddocks
Urza's Power Plant
Land — Urza's Power-Plant
%T: Add %C. If you control an Urza's Mine and an Urza's Tower, add %C%C instead.
Mark Tedin
Urza's Tower
Land — Urza's Tower
%T: Add %C. If you control an Urza's Mine and an Urza's Power-Plant, add %C%C%C instead.
Mark Poole
Plains *
Basic Land — Plains
Pat Morrissey
Plains *
Basic Land — Plains
Pat Morrissey
Plains *
Basic Land — Plains
Pat Morrissey
Plains *
Basic Land — Plains
Pat Morrissey
Island *
Basic Land — Island
J. W. Frost
Island *
Basic Land — Island
J. W. Frost
Island *
Basic Land — Island
J. W. Frost
Island *
Basic Land — Island
J. W. Frost
Swamp *
Basic Land — Swamp
Andrew Robinson
Swamp *
Basic Land — Swamp
Andrew Robinson
Swamp *
Basic Land — Swamp
Andrew Robinson
Swamp *
Basic Land — Swamp
Andrew Robinson
Mountain *
Basic Land — Mountain
John Avon
Mountain *
Basic Land — Mountain
John Avon
Mountain *
Basic Land — Mountain
John Avon
Mountain *
Basic Land — Mountain
John Avon
Forest *
Basic Land — Forest
David O'Connor
Forest *
Basic Land — Forest
David O'Connor
Forest *
Basic Land — Forest
David O'Connor
Forest *
Basic Land — Forest
David O'Connor