Sortie officielle : Le 3 février 1997
—167 cartes
• 167 nouvelles cartes
Liste des cartes avec textes
Archangel
Creature — Angel
Flying, vigilance
Christopher Rush5/5
Daraja Griffin
Creature — Griffin
Flying
Sacrifice Daraja Griffin: Destroy target black creature.
Stuart Griffin2/2
Equipoise
Enchantment
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures.
Adam Rex
Eye of Singularity
World Enchantment
When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.
Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.
Eric Peterson
Freewind Falcon
Creature — Bird
Flying, protection from red
Una Fricker1/1
Gossamer Chains
Enchantment
Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
Steve Luke
Honorable Passage
Instant
The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
Jeff Miracola
Hope Charm
Instant
Choose one —
• Target creature gains first strike until end of turn.
• Target player gains 2 life.
• Destroy target Aura.
Greg Spalenka
Infantry Veteran
Creature — Human Soldier
%T: Target attacking creature gets +1/+1 until end of turn.
Christopher Rush1/1
Jamuraan Lion
Creature — Cat
%W, %T: Target creature can't block this turn.
Stuart Griffin3/1
Knight of Valor
Creature — Human Knight
Flanking
%1%W: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn.
Jeff Miracola2/2
Longbow Archer
Creature — Human Soldier Archer
First strike; reach
Eric Peterson2/2
Miraculous Recovery
Instant
Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.
Brian Horton
Parapet
Enchantment
You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Creatures you control get +0/+1.
Mark Poole
Peace Talks
Sorcery
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Roger Raupp
Relic Ward
Enchantment — Aura
You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant artifact
Enchanted artifact has shroud.
John Coulthart
Remedy
Instant
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Zina Saunders
Resistance Fighter
Creature — Human Soldier
Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.
Cecil Fernando1/1
Retribution of the Meek
Sorcery
Destroy all creatures with power 4 or greater. They can't be regenerated.
Nathalie Hertz
Righteous Aura
Enchantment
%W, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Jeff Miracola
Sun Clasp
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3.
%W: Return enchanted creature to its owner's hand.
John Coulthart
Teferi's Honor Guard
Creature — Human Knight
Flanking
%U%U: Teferi's Honor Guard phases out.
Cecil Fernando2/2
Tithe
Instant
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library.
Jon J Muth
Warrior's Honor
Instant
Creatures you control get +1/+1 until end of turn.
D. Alexander Gregory
Zhalfirin Crusader
Creature — Human Knight
Flanking
%1%W: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead.
Alan Rabinowitz2/2
Betrayal
Enchantment — Aura
Enchant creature an opponent controls
Whenever enchanted creature becomes tapped, you draw a card.
Gary Leach
Breezekeeper
Creature — Djinn
Flying
Phasing
Adam Rex4/4
Chronatog
Creature — Atog
%0: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn.
Christopher Rush1/2
Cloud Elemental
Creature — Elemental
Flying
Cloud Elemental can block only creatures with flying.
Adam Rex2/3
Desertion
Instant
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
Richard Kane Ferguson
Dream Tides
Enchantment
Creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay %2 for each creature chosen this way. If the player does, untap those creatures.
Jerry Tiritilli
Flooded Shoreline
Enchantment
%U%U, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.
Romas Kukalis
Foreshadow
Instant
Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card.
Draw a card at the beginning of the next turn's upkeep.
George Pratt
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Bryan Talbot
Inspiration
Instant
Target player draws two cards.
Zina Saunders
Knight of the Mists
Creature — Human Knight
Flanking
When Knight of the Mists enters the battlefield, you may pay %U. If you don't, destroy target Knight and it can't be regenerated.
Harold McNeill2/2
Man-o'-War
Creature — Jellyfish
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Jon J Muth2/2
Mystic Veil
Enchantment — Aura
You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature has shroud.
D. Alexander Gregory
Ovinomancer
Creature — Human Wizard
When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.
%T, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
Kev Walker0/1
Prosperity
Sorcery
Each player draws X cards.
Dan Frazier
Rainbow Efreet
Creature — Efreet
Flying
%U%U: Rainbow Efreet phases out.
Nathalie Hertz3/1
Shimmering Efreet
Creature — Efreet
Flying
Phasing
Whenever Shimmering Efreet phases in, target creature phases out.
Thomas Gianni2/2
Shrieking Drake
Creature — Drake
Flying
When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.
Ian Miller1/1
Teferi's Realm
World Enchantment
At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out.
Alan Rabinowitz
Three Wishes
Instant
Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.
George Pratt
Time and Tide
Instant
Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
George Pratt
Undo
Sorcery
Return two target creatures to their owners' hands.
Terese Nielsen
Vanishing
Enchantment — Aura
Enchant creature
%U%U: Enchanted creature phases out.
John Matson
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out.
Greg Spalenka
Waterspout Djinn
Creature — Djinn
Flying
At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
Thomas Gianni4/4
Aku Djinn
Creature — Djinn
Trample
At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.
Terese Nielsen5/6
Blanket of Night
Enchantment
Each land is a Swamp in addition to its other land types.
Cliff Nielsen
Brood of Cockroaches
Creature — Insect
When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.
Geofrey Darrow && I. Rabarot1/1
Coercion
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
DiTerlizzi
Crypt Rats
Creature — Rat
%X: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.
Paul Lee1/1
Dark Privilege
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice a creature: Regenerate enchanted creature.
Tom Kyffin
Death Watch
Enchantment — Aura
Enchant creature
When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.
Brian Horton
Desolation
Enchantment
At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.
George Pratt
Fallen Askari
Creature — Human Knight
Flanking
Fallen Askari can't block.
Adrian Smith2/2
Forbidden Ritual
Sorcery
Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times.
Christopher Rush
Funeral Charm
Instant
Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn.
Greg Spalenka
Infernal Harvest
Sorcery
As an additional cost to cast this spell, return X Swamps you control to their owner's hand.
Infernal Harvest deals X damage divided as you choose among any number of target creatures.
Nathalie Hertz
Kaervek's Spite
Instant
As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.
Target player loses 5 life.
Bryan Talbot
Necromancy
Enchantment
You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.
Pete Venters
Necrosavant
Creature — Zombie Giant
%3%B%B, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep.
John Coulthart5/5
Nekrataal
Creature — Human Assassin
First strike
When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Adrian Smith2/1
Pillar Tombs of Aku
World Enchantment
At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they lose 5 life and you sacrifice Pillar Tombs of Aku.
Terese Nielsen
Python
Creature — Snake
Steve White3/2
Suq'Ata Assassin
Creature — Human Assassin
Fear
Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
Gary Gianni1/1
Tar Pit Warrior
Creature — Cyclops Warrior
When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.
George Pratt3/4
Urborg Mindsucker
Creature — Horror
%B, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate this ability only any time you could cast a sorcery.
DiTerlizzi2/2
Vampiric Tutor
Instant
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
Gary Leach
Vampirism
Enchantment — Aura
Enchant creature
When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.
Gary Leach
Wake of Vultures
Creature — Bird
Flying
%1%B, Sacrifice a creature: Regenerate Wake of Vultures.
Jeff Miracola3/1
Wicked Reward
Instant
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets +4/+2 until end of turn.
D. Alexander Gregory
Bogardan Phoenix
Creature — Phoenix
Flying
When Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
David O'Connor3/3
Dwarven Vigilantes
Creature — Dwarf
Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.
Pete Venters2/2
Elkin Lair
World Enchantment
At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.
Jerry Tiritilli
Fireblast
Instant
You may sacrifice two Mountains rather than pay this spell's mana cost.
Fireblast deals 4 damage to any target.
Michael Danza
Goblin Recruiter
Creature — Goblin
When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order.
Scott Kirschner1/1
Goblin Swine-Rider
Creature — Goblin
Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.
Geofrey Darrow && I. Rabarot1/1
Hearth Charm
Instant
Choose one —
• Destroy target artifact creature.
• Attacking creatures get +1/+0 until end of turn.
• Target creature with power 2 or less can't be blocked this turn.
Greg Spalenka
Heat Wave
Enchantment
Cumulative upkeep %R
Blue creatures can't block creatures you control.
Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.
Alan Rabinowitz
Hulking Cyclops
Creature — Cyclops
Hulking Cyclops can't block.
DiTerlizzi5/5
Keeper of Kookus
Creature — Goblin
%R: Keeper of Kookus gains protection from red until end of turn.
Scott Hampton1/1
Kookus
Creature — Djinn
Trample
At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able.
%R: Kookus gets +1/+0 until end of turn.
Scott Hampton3/5
Lightning Cloud
Enchantment
Whenever a player casts a red spell, you may pay %R. If you do, Lightning Cloud deals 1 damage to any target.
John Matson
Mob Mentality
Enchantment — Aura
Enchant creature
Enchanted creature has trample.
Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
Douglas Shuler
Ogre Enforcer
Creature — Ogre
Ogre Enforcer can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it.
Pete Venters4/4
Raging Gorilla
Creature — Ape
Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.
Tom Kyffin2/3
Relentless Assault
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Geofrey Darrow && I. Rabarot
Rock Slide
Instant
Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.
Mike Kerr
Solfatara
Instant
Target player can't play lands this turn.
Draw a card at the beginning of the next turn's upkeep.
Omaha Perez
Song of Blood
Sorcery
Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
Eric Peterson
Spitting Drake
Creature — Drake
Flying
%R: Spitting Drake gets +1/+0 until end of turn. Activate this ability only once each turn.
Geofrey Darrow && I. Rabarot2/2
Suq'Ata Lancer
Creature — Human Knight
Haste
Flanking
Jeff Miracola2/2
Talruum Champion
Creature — Minotaur
First strike
Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.
Pete Venters3/3
Talruum Piper
Creature — Minotaur
All creatures with flying able to block Talruum Piper do so.
Pete Venters3/3
Tremor
Sorcery
Tremor deals 1 damage to each creature without flying.
Michael Danza
Viashino Sandstalker
Creature — Viashino Warrior
Haste
At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)
Andrew Robinson4/2
Bull Elephant
Creature — Elephant
When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.
Steve White4/4
City of Solitude
Enchantment
Players can cast spells and activate abilities only during their own turns.
Romas Kukalis
Creeping Mold
Sorcery
Destroy target artifact, enchantment, or land.
Dave Seeley
Elephant Grass
Enchantment
Cumulative upkeep %1
Black creatures can't attack you.
Nonblack creatures can't attack you unless their controller pays %2 for each creature they control that's attacking you.
Tony Roberts
Elven Cache
Sorcery
Return target card from your graveyard to your hand.
John Matson
Emerald Charm
Instant
Choose one —
• Untap target permanent.
• Destroy target non-Aura enchantment.
• Target creature loses flying until end of turn.
Greg Spalenka
Feral Instinct
Instant
Target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Una Fricker
Giant Caterpillar
Creature — Insect
%G, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
Zina Saunders3/3
Katabatic Winds
Enchantment
Phasing
Creatures with flying can't attack or block, and their activated abilities with %T in their costs can't be activated.
Gary Gianni
King Cheetah
Creature — Cat
Flash
Terese Nielsen3/2
Kyscu Drake
Creature — Drake
Flying
%G: Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn.
Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle your library.
Geofrey Darrow && I. Rabarot2/2
Lichenthrope
Creature — Plant Fungus
If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead.
At the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope.
Bob Eggleton5/5
Mortal Wound
Enchantment — Aura
Enchant creature
When enchanted creature is dealt damage, destroy it.
Kev Walker
Natural Order
Sorcery
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
Terese Nielsen
Panther Warriors
Creature — Cat Warrior
Cecil Fernando6/3
Quirion Druid
Creature — Elf Druid
%G, %T: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)
John Matson1/2
Quirion Ranger
Creature — Elf
Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.
Tom Kyffin1/1
River Boa
Creature — Snake
Islandwalk
%G: Regenerate River Boa.
Steve White2/1
Rowen
Enchantment
Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.
Jon J Muth
Spider Climb
Enchantment — Aura
You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+3 and has reach.
Ron Spencer
Stampeding Wildebeests
Creature — Antelope Beast
Trample
At the beginning of your upkeep, return a green creature you control to its owner's hand.
Randy Gallegos5/4
Summer Bloom
Sorcery
You may play up to three additional lands this turn.
Nicola Leonard
Uktabi Orangutan
Creature — Ape
When Uktabi Orangutan enters the battlefield, destroy target artifact.
Una Fricker2/2
Warthog
Creature — Boar
Swampwalk
Steve White3/2
Wind Shear
Instant
Attacking creatures with flying get -2/-2 and lose flying until end of turn.
John Matson
Army Ants
Creature — Insect
%T, Sacrifice a land: Destroy target land.
Geofrey Darrow && I. Rabarot1/1
Breathstealer's Crypt
Enchantment
If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life.
Blackie del Rio
Corrosion
Enchantment
Cumulative upkeep %1
At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated.
When Corrosion leaves the battlefield, remove all rust counters from all permanents.
Michael Danza
Femeref Enchantress
Creature — Human Druid
Whenever an enchantment is put into a graveyard from the battlefield, draw a card.
D. Alexander Gregory1/2
Firestorm Hellkite
Creature — Dragon
Flying, trample
Cumulative upkeep %U%R
Pete Venters6/6
Guiding Spirit
Creature — Angel Spirit
Flying
%T: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.
Terese Nielsen1/2
Mundungu
Creature — Human Wizard
%T: Counter target spell unless its controller pays %1 and 1 life.
Terese Nielsen1/1
Pygmy Hippo
Creature — Hippo
Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of %C equal to the amount of mana that player lost this way.
Steve White2/2
Righteous War
Enchantment
White creatures you control have protection from black.
Black creatures you control have protection from white.
Ian Miller
Scalebane's Elite
Creature — Human Soldier
Protection from black
Steve Luke4/4
Simoon
Instant
Simoon deals 1 damage to each creature target opponent controls.
Randy Gallegos
Squandered Resources
Enchantment
Sacrifice a land: Add one mana of any type the sacrificed land could produce.
Romas Kukalis
Suleiman's Legacy
Enchantment
When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated.
Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated.
Kaja Foglio
Tempest Drake
Creature — Drake
Flying, vigilance
Gerry Grace2/2
Viashivan Dragon
Creature — Dragon
Flying
%R: Viashivan Dragon gets +1/+0 until end of turn.
%G: Viashivan Dragon gets +0/+1 until end of turn.
Ian Miller4/4
Anvil of Bogardan
Artifact
Players have no maximum hand size.
At the beginning of each player's draw step, that player draws an additional card, then discards a card.
Roger Raupp
Brass-Talon Chimera
Artifact Creature — Chimera
First strike
Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)
Mike Dringenberg2/2
Diamond Kaleidoscope
Artifact
%3, %T: Create a 0/1 colorless Prism artifact creature token.
Sacrifice a Prism token: Add one mana of any color.
Ron Spencer
Dragon Mask
Artifact
%3, %T: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)
Craig Hooper
Helm of Awakening
Artifact
Spells cost %1 less to cast.
Adam Rex
Iron-Heart Chimera
Artifact Creature — Chimera
Vigilance
Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)
Mike Dringenberg2/2
Juju Bubble
Artifact
Cumulative upkeep %1
When you play a card, sacrifice Juju Bubble.
%2: You gain 1 life.
Donato Giancola
Lead-Belly Chimera
Artifact Creature — Chimera
Trample
Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)
Mike Dringenberg2/2
Magma Mine
Artifact
%4: Put a pressure counter on Magma Mine.
%T, Sacrifice Magma Mine: It deals damage equal to the number of pressure counters on it to any target.
Ron Spencer
Matopi Golem
Artifact Creature — Golem
%1: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.
Tom Kyffin3/3
Phyrexian Marauder
Artifact Creature — Construct
Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.
Phyrexian Marauder can't block.
Phyrexian Marauder can't attack unless you pay %1 for each +1/+1 counter on it.
Dave Seeley0/0
Phyrexian Walker
Artifact Creature — Construct
Bryan Talbot0/3
Sands of Time
Artifact
Each player skips their untap step.
At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.
Paul Lee
Sisay's Ring
Artifact
%T: Add %C%C.
Donato Giancola
Snake Basket
Artifact
%X, Sacrifice Snake Basket: Create X 1/1 green Snake creature tokens. Activate this ability only any time you could cast a sorcery.
Roger Raupp
Teferi's Puzzle Box
Artifact
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Kaja Foglio
Tin-Wing Chimera
Artifact Creature — Chimera
Flying
Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)
Mike Dringenberg2/2
Triangle of War
Artifact
%2, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls.
Ian Miller
Wand of Denial
Artifact
%T: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
Steve Luke
Coral Atoll
Land
Coral Atoll enters the battlefield tapped.
When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.
%T: Add %C%U.
John Avon
Dormant Volcano
Land
Dormant Volcano enters the battlefield tapped.
When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.
%T: Add %C%R.
John Avon
Everglades
Land
Everglades enters the battlefield tapped.
When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand.
%T: Add %C%B.
Bob Eggleton
Griffin Canyon
Land
%T: Add %C.
%T: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
Stuart Griffin
Jungle Basin
Land
Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
%T: Add %C%G.
John Avon
Karoo
Land
Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
%T: Add %C%W.
Zina Saunders
Quicksand
Land
%T: Add %C.
%T, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
Roger Raupp
Undiscovered Paradise
Land
%T: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
David O'Connor