Sortie officielle : Le 10 juin 1996
Mirage
—199 cartes
• 144 nouvelles cartes
• 55 rééditions
Liste des cartes avec textes
Carrier Pigeons
Creature — Bird
Flying
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Pat Morrissey1/1
Carrier Pigeons *
Creature — Bird
Flying
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Pat Morrissey1/1
Errand of Duty
Instant
Create a 1/1 white Knight creature token with banding.
Julie Baroh
Errand of Duty *
Instant
Create a 1/1 white Knight creature token with banding.
Julie Baroh
Exile
Instant
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Rob Alexander
Inheritance
Enchantment
Whenever a creature dies, you may pay %3. If you do, draw a card.
Kaja Foglio
Ivory Gargoyle
Creature — Gargoyle
Flying
When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
%4%W: Exile Ivory Gargoyle.
Quinton Hoover2/2
Juniper Order Advocate
Creature — Human Knight
As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.
Douglas Shuler1/2
Kjeldoran Escort
Creature — Human Soldier
Banding
Bryon Wackwitz2/3
Kjeldoran Escort *
Creature — Human Soldier
Banding
Bryon Wackwitz2/3
Kjeldoran Home Guard
Creature — Human Soldier
At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.
Andi Rusu1/6
Kjeldoran Pride
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2.
%2%U: Attach Kjeldoran Pride to target creature other than enchanted creature.
Kaja Foglio
Kjeldoran Pride *
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2.
%2%U: Attach Kjeldoran Pride to target creature other than enchanted creature.
Kaja Foglio
Martyrdom
Instant
Until end of turn, target creature you control gains "%0: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.
Mark Poole
Martyrdom *
Instant
Until end of turn, target creature you control gains "%0: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.
Mark Poole
Noble Steeds
Enchantment
%1%W: Target creature gains first strike until end of turn.
Rebecca Guay
Noble Steeds *
Enchantment
%1%W: Target creature gains first strike until end of turn.
Rebecca Guay
Reinforcements
Instant
Put up to three target creature cards from your graveyard on top of your library.
Diana Vick
Reinforcements *
Instant
Put up to three target creature cards from your graveyard on top of your library.
Diana Vick
Reprisal
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
Randy Asplund-Faith
Reprisal *
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
Randy Asplund-Faith
Royal Decree
Enchantment
Cumulative upkeep %W
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.
Pete Venters
Royal Herbalist
Creature — Human Cleric
%2, Exile the top card of your library: You gain 1 life.
Douglas Shuler1/1
Royal Herbalist *
Creature — Human Cleric
%2, Exile the top card of your library: You gain 1 life.
Douglas Shuler1/1
Scars of the Veteran
Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Dan Frazier
Seasoned Tactician
Creature — Human Advisor
%3, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Dan Frazier1/3
Sustaining Spirit
Creature — Angel Spirit
Cumulative upkeep %1%W
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Rebecca Guay0/3
Sworn Defender
Creature — Human Knight
%1: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn.
D. Alexander Gregory1/3
Unlikely Alliance
Enchantment
%1%W: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.
Phil Foglio
Wild Aesthir
Creature — Bird
Flying, first strike
%W%W: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.
Greg Simanson1/1
Wild Aesthir *
Creature — Bird
Flying, first strike
%W%W: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.
Greg Simanson1/1
Arcane Denial
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Richard Kane Ferguson
Arcane Denial *
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Richard Kane Ferguson
Awesome Presence
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked unless defending player pays %3 for each creature they control that's blocking it.
Lawrence Snelly
Awesome Presence *
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked unless defending player pays %3 for each creature they control that's blocking it.
Lawrence Snelly
Benthic Explorers
Creature — Merfolk Scout
%T, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.
Greg Simanson2/4
Benthic Explorers *
Creature — Merfolk Scout
%T, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.
Greg Simanson2/4
Browse
Enchantment
%2%U%U: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
Phil Foglio
Diminishing Returns
Sorcery
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
L. A. Williams
False Demise
Enchantment — Aura
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Randy Gallegos
False Demise *
Enchantment — Aura
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Randy Gallegos
Force of Will
Instant
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
Terese Nielsen
Foresight
Sorcery
Search your library for three cards, exile them, then shuffle your library.
Draw a card at the beginning of the next turn's upkeep.
Terese Nielsen
Foresight *
Sorcery
Search your library for three cards, exile them, then shuffle your library.
Draw a card at the beginning of the next turn's upkeep.
Terese Nielsen
Lat-Nam's Legacy
Instant
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
Tom Wänerstrand
Lat-Nam's Legacy *
Instant
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
Tom Wänerstrand
Library of Lat-Nam
Sorcery
An opponent chooses one —
• You draw three cards at the beginning of the next turn's upkeep.
• You search your library for a card, put that card into your hand, then shuffle your library.
Alan Rabinowitz
Phantasmal Sphere
Creature — Illusion
Flying
At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay %1 for each +1/+1 counter on it.
When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere.
Mark Tedin0/1
Soldevi Heretic
Creature — Human Cleric
%W, %T: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
Mike Kimble2/2
Soldevi Heretic *
Creature — Human Cleric
%W, %T: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
Mike Kimble2/2
Soldevi Sage
Creature — Human Wizard
%T, Sacrifice two lands: Draw three cards, then discard one of them.
Carol Heyer1/1
Soldevi Sage *
Creature — Human Wizard
%T, Sacrifice two lands: Draw three cards, then discard one of them.
Carol Heyer1/1
Spiny Starfish
Creature — Starfish
%U: Regenerate Spiny Starfish.
At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.
Alan Rabinowitz0/1
Storm Crow
Creature — Bird
Flying
Sandra Everingham1/2
Storm Crow *
Creature — Bird
Flying
Sandra Everingham1/2
Storm Elemental
Creature — Elemental
Flying
%U, Exile the top card of your library: Tap target creature with flying.
%U, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.
John Matson3/4
Suffocation
Instant
Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell.
Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn.
Draw a card at the beginning of the next turn's upkeep.
L. A. Williams
Thought Lash
Enchantment
Cumulative upkeep — Exile the top card of your library.
When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library.
Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
Mark Tedin
Tidal Control
Enchantment
Cumulative upkeep %2
Pay 2 life or %2: Counter target red or green spell. Any player may activate this ability.
Randy Gallegos
Viscerid Armor
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
%1%U: Return Viscerid Armor to its owner's hand.
Heather Hudson
Viscerid Armor *
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
%1%U: Return Viscerid Armor to its owner's hand.
Heather Hudson
Viscerid Drone
Creature — Homarid Drone
%T, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
%T, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
Heather Hudson1/2
Balduvian Dead
Creature — Zombie
%2%R, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.
Mike Kimble2/3
Casting of Bones
Enchantment — Aura
Enchant creature
When enchanted creature dies, draw three cards, then discard one of them.
Anson Maddocks
Casting of Bones *
Enchantment — Aura
Enchant creature
When enchanted creature dies, draw three cards, then discard one of them.
Anson Maddocks
Contagion
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
Mike Raabe
Diseased Vermin
Creature — Rat
Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it.
At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.
Scott Kirschner1/1
Dystopia
Enchantment
Cumulative upkeep — Pay 1 life.
At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Ruth Thompson
Fatal Lore
Sorcery
An opponent chooses one —
• You draw three cards.
• You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards.
Lawrence Snelly
Feast or Famine
Instant
Choose one —
• Create a 2/2 black Zombie creature token.
• Destroy target nonartifact, nonblack creature. It can't be regenerated.
Pete Venters
Feast or Famine *
Instant
Choose one —
• Create a 2/2 black Zombie creature token.
• Destroy target nonartifact, nonblack creature. It can't be regenerated.
Pete Venters
Fevered Strength
Instant
Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Brian Snoddy
Fevered Strength *
Instant
Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Brian Snoddy
Insidious Bookworms
Creature — Worm
When Insidious Bookworms dies, you may pay %1%B. If you do, target player discards a card at random.
Greg Simanson1/1
Insidious Bookworms *
Creature — Worm
When Insidious Bookworms dies, you may pay %1%B. If you do, target player discards a card at random.
Greg Simanson1/1
Keeper of Tresserhorn
Creature — Avatar
Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.
D. Alexander Gregory && Zak Plucinski6/6
Krovikan Horror
Creature — Horror Spirit
At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.
%1, Sacrifice a creature: Krovikan Horror deals 1 damage to any target.
Christopher Rush2/2
Krovikan Plague
Enchantment — Aura
Enchant non-Wall creature you control
When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Tap enchanted creature: Krovikan Plague deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate this ability only if enchanted creature is untapped.
Liz Danforth
Lim-Dûl's High Guard
Creature — Skeleton
First strike
%1%B: Regenerate Lim-Dûl's High Guard.
Anson Maddocks2/1
Lim-Dûl's High Guard *
Creature — Skeleton
First strike
%1%B: Regenerate Lim-Dûl's High Guard.
Anson Maddocks2/1
Misinformation
Instant
Put up to three target cards from an opponent's graveyard on top of their library in any order.
Richard Kane Ferguson
Phantasmal Fiend
Creature — Illusion
%B: Phantasmal Fiend gets +1/-1 until end of turn.
%1%U: Switch Phantasmal Fiend's power and toughness until end of turn.
Scott Kirschner1/5
Phantasmal Fiend *
Creature — Illusion
%B: Phantasmal Fiend gets +1/-1 until end of turn.
%1%U: Switch Phantasmal Fiend's power and toughness until end of turn.
Scott Kirschner1/5
Phyrexian Boon
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
Mark Tedin
Phyrexian Boon *
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
Mark Tedin
Ritual of the Machine
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Gain control of target nonartifact, nonblack creature.
Anson Maddocks
Soldevi Adnate
Creature — Human Cleric
%T, Sacrifice a black or artifact creature: Add an amount of %B equal to the sacrificed creature's converted mana cost.
Christopher Rush1/2
Soldevi Adnate *
Creature — Human Cleric
%T, Sacrifice a black or artifact creature: Add an amount of %B equal to the sacrificed creature's converted mana cost.
Christopher Rush1/2
Stench of Decay
Instant
Nonartifact creatures get -1/-1 until end of turn.
Heather Hudson
Stench of Decay *
Instant
Nonartifact creatures get -1/-1 until end of turn.
Heather Hudson
Stromgald Spy
Creature — Human Rogue
Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.
Zak Plucinski2/4
Swamp Mosquito
Creature — Insect
Flying
Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
Nicola Leonard0/1
Swamp Mosquito *
Creature — Insect
Flying
Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
Nicola Leonard0/1
Agent of Stromgald
Creature — Human Knight
%R: Add %B.
Alan Rabinowitz1/1
Agent of Stromgald *
Creature — Human Knight
%R: Add %B.
Alan Rabinowitz1/1
Balduvian Horde
Creature — Human Barbarian
When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
Brian Snoddy5/5
Balduvian War-Makers
Creature — Human Barbarian
Haste
Rampage 1
Mike Kimble3/3
Balduvian War-Makers *
Creature — Human Barbarian
Haste
Rampage 1
Mike Kimble3/3
Bestial Fury
Enchantment — Aura
Enchant creature
When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
Mike Raabe
Bestial Fury *
Enchantment — Aura
Enchant creature
When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
Mike Raabe
Burnout
Instant
Counter target instant spell if it's blue.
Draw a card at the beginning of the next turn's upkeep.
Mike Raabe
Chaos Harlequin
Creature — Human
%R: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.
Alan Rabinowitz2/4
Death Spark
Instant
Death Spark deals 1 damage to any target.
At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay %1. If you do, return Death Spark to your hand.
Mark Tedin
Enslaved Scout
Creature — Goblin Scout
%2: Enslaved Scout gains mountainwalk until end of turn.
Rebecca Guay2/2
Enslaved Scout *
Creature — Goblin Scout
%2: Enslaved Scout gains mountainwalk until end of turn.
Rebecca Guay2/2
Gorilla Shaman
Creature — Ape Shaman
%X%X%1: Destroy target noncreature artifact with converted mana cost X.
Anthony S. Waters1/1
Gorilla Shaman *
Creature — Ape Shaman
%X%X%1: Destroy target noncreature artifact with converted mana cost X.
Anthony S. Waters1/1
Gorilla War Cry
Instant
Cast this spell only during combat before blockers are declared.
All creatures gain menace until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Bryon Wackwitz
Gorilla War Cry *
Instant
Cast this spell only during combat before blockers are declared.
All creatures gain menace until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Bryon Wackwitz
Guerrilla Tactics
Instant
Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
Randy Asplund-Faith
Guerrilla Tactics *
Instant
Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
Randy Asplund-Faith
Omen of Fire
Instant
Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent they control.
Pete Venters
Pillage
Sorcery
Destroy target artifact or land. It can't be regenerated.
Richard Kane Ferguson
Primitive Justice
Sorcery
As an additional cost to cast this spell, you may pay %1%R and/or %1%G any number of times.
Destroy target artifact. For each additional %1%R you paid, destroy another target artifact. For each additional %1%G you paid, destroy another target artifact, and you gain 1 life.
Anthony S. Waters
Pyrokinesis
Instant
You may exile a red card from your hand rather than pay this spell's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
Ron Spencer
Rogue Skycaptain
Creature — Human Rogue Mercenary
Flying
At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay %2 for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.
Randy Asplund-Faith3/4
Soldier of Fortune
Creature — Human Mercenary
%R, %T: Target player shuffles their library.
Douglas Shuler1/1
Storm Shaman
Creature — Human Cleric Shaman
%R: Storm Shaman gets +1/+0 until end of turn.
Carol Heyer0/4
Storm Shaman *
Creature — Human Cleric Shaman
%R: Storm Shaman gets +1/+0 until end of turn.
Carol Heyer0/4
Varchild's Crusader
Creature — Human Knight
%0: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.
Mark Poole3/2
Varchild's Crusader *
Creature — Human Knight
%0: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.
Mark Poole3/2
Varchild's War-Riders
Creature — Human Warrior
Cumulative upkeep — Have an opponent create a 1/1 red Survivor creature token.
Trample; rampage 1
Susan Van Camp3/4
Veteran's Voice
Enchantment — Aura
Enchant creature you control
Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate this ability only if enchanted creature is untapped.
Andi Rusu
Veteran's Voice *
Enchantment — Aura
Enchant creature you control
Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate this ability only if enchanted creature is untapped.
Andi Rusu
Bounty of the Hunt
Instant
You may exile a green card from your hand rather than pay this spell's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
Jeff A. Menges
Deadly Insect
Creature — Insect
Shroud
Scott Kirschner6/1
Deadly Insect *
Creature — Insect
Shroud
Scott Kirschner6/1
Elvish Bard
Creature — Elf Shaman
All creatures able to block Elvish Bard do so.
Susan Van Camp2/4
Elvish Ranger
Creature — Elf
Terese Nielsen4/1
Elvish Ranger *
Creature — Elf
Terese Nielsen4/1
Elvish Spirit Guide
Creature — Elf Spirit
Exile Elvish Spirit Guide from your hand: Add %G.
Julie Baroh2/2
Fyndhorn Druid
Creature — Elf Druid
When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.
Rob Alexander2/2
Fyndhorn Druid *
Creature — Elf Druid
When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.
Rob Alexander2/2
Gargantuan Gorilla
Creature — Ape
At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.
%T: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.
Greg Simanson7/7
Gift of the Woods
Enchantment — Aura
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
Susan Van Camp
Gift of the Woods *
Enchantment — Aura
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
Susan Van Camp
Gorilla Berserkers
Creature — Ape Berserker
Trample; rampage 2
Gorilla Berserkers can't be blocked except by three or more creatures.
John Matson2/3
Gorilla Berserkers *
Creature — Ape Berserker
Trample; rampage 2
Gorilla Berserkers can't be blocked except by three or more creatures.
John Matson2/3
Gorilla Chieftain
Creature — Ape
%1%G: Regenerate Gorilla Chieftain.
Quinton Hoover3/3
Gorilla Chieftain *
Creature — Ape
%1%G: Regenerate Gorilla Chieftain.
Quinton Hoover3/3
Hail Storm
Instant
Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.
Jeff A. Menges
Kaysa
Legendary Creature — Elf Druid
Green creatures you control get +1/+1.
Rebecca Guay2/3
Nature's Chosen
Enchantment — Aura
Enchant creature you control
%0: Untap enchanted creature. Activate this ability only during your turn and only once each turn.
Tap enchanted creature: Untap target artifact, creature, or land. Activate this ability only if enchanted creature is white and is untapped and only once each turn.
Rebecca Guay
Nature's Wrath
Enchantment
At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay %G.
Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent.
Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent.
Liz Danforth
Splintering Wind
Enchantment
%2%G: Splintering Wind deals 1 damage to target creature. Create a 1/1 green Splinter creature token. It has flying and "Cumulative upkeep %G." When it leaves the battlefield, it deals 1 damage to you and each creature you control.
Ron Spencer
Taste of Paradise
Sorcery
As an additional cost to cast this spell, you may pay %1%G any number of times.
You gain 3 life plus an additional 3 life for each additional %1%G you paid.
Lawrence Snelly
Taste of Paradise *
Sorcery
As an additional cost to cast this spell, you may pay %1%G any number of times.
You gain 3 life plus an additional 3 life for each additional %1%G you paid.
Lawrence Snelly
Tornado
Enchantment
Cumulative upkeep %G
%2%G, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.
Susan Van Camp
Undergrowth
Instant
As an additional cost to cast this spell, you may pay %2%R.
Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures.
Pat Morrissey
Undergrowth *
Instant
As an additional cost to cast this spell, you may pay %2%R.
Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures.
Pat Morrissey
Whip Vine
Creature — Plant Wall
Defender; reach
You may choose not to untap Whip Vine during your untap step.
%T: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.
L. A. Williams1/4
Whip Vine *
Creature — Plant Wall
Defender; reach
You may choose not to untap Whip Vine during your untap step.
%T: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.
L. A. Williams1/4
Yavimaya Ancients
Creature — Treefolk
%G: Yavimaya Ancients gets +1/-2 until end of turn.
Quinton Hoover2/7
Yavimaya Ancients *
Creature — Treefolk
%G: Yavimaya Ancients gets +1/-2 until end of turn.
Quinton Hoover2/7
Yavimaya Ants
Creature — Insect
Trample, haste
Cumulative upkeep %G%G
Pat Morrissey5/1
Energy Arc
Instant
Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
Terese Nielsen
Lim-Dûl's Paladin
Creature — Human Knight
Trample
At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card.
Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn.
Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
Christopher Rush0/3
Lim-Dûl's Vault
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.
Rob Alexander
Lord of Tresserhorn
Legendary Creature — Zombie
When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.
%B: Regenerate Lord of Tresserhorn.
Anson Maddocks10/4
Misfortune
Sorcery
An opponent chooses one —
• You put a +1/+1 counter on each creature you control and gain 4 life.
• You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player.
Ron Spencer
Nature's Blessing
Enchantment
%G%W, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely.)
Sandra Everingham
Phelddagrif
Legendary Creature — Phelddagrif
%G: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token.
%W: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.
%U: Return Phelddagrif to its owner's hand. Target opponent may draw a card.
Amy Weber4/4
Surge of Strength
Instant
As an additional cost to cast this spell, discard a red or green card.
Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's converted mana cost.
Ruth Thompson
Wandering Mage
Creature — Human Cleric Wizard
%W, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
%U: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
%B, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.
Pete Venters0/3
Winter's Night
World Enchantment
Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.
Rob Alexander
Aesthir Glider
Artifact Creature — Bird Construct
Flying
Aesthir Glider can't block.
Ruth Thompson2/1
Aesthir Glider *
Artifact Creature — Bird Construct
Flying
Aesthir Glider can't block.
Ruth Thompson2/1
Ashnod's Cylix
Artifact
%3, %T: Target player looks at the top three cards of their library, puts one of them back on top of their library, then exiles the rest.
Nicola Leonard
Astrolabe
Artifact
%1, %T, Sacrifice Astrolabe: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep.
Amy Weber
Astrolabe *
Artifact
%1, %T, Sacrifice Astrolabe: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep.
Amy Weber
Floodwater Dam
Artifact
%X%X%1, %T: Tap X target lands.
Randy Gallegos
Gustha's Scepter
Artifact
%T: Exile a card from your hand face down. You may look at it for as long as it remains exiled.
%T: Return a card you own exiled with Gustha's Scepter to your hand.
When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.
Sandra Everingham
Helm of Obedience
Artifact
%X, %T: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0.
Brian Snoddy
Lodestone Bauble
Artifact
%1, %T, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.
Douglas Shuler
Mishra's Groundbreaker
Artifact
%T, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)
Randy Gallegos
Mystic Compass
Artifact
%1, %T: Target land becomes the basic land type of your choice until end of turn.
Amy Weber
Phyrexian Devourer
Artifact Creature — Construct
When Phyrexian Devourer's power is 7 or greater, sacrifice it.
Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost.
Mark Tedin1/1
Phyrexian Portal
Artifact
%3: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
Pete Venters
Phyrexian War Beast
Artifact Creature — Beast
When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
Bill Sienkiewicz3/4
Phyrexian War Beast *
Artifact Creature — Beast
When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
Bill Sienkiewicz3/4
Scarab of the Unseen
Artifact
%T, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
Sandra Everingham
Shield Sphere
Artifact Creature — Wall
Defender
Whenever Shield Sphere blocks, put a -0/-1 counter on it.
Alan Rabinowitz0/6
Sol Grail
Artifact
As Sol Grail enters the battlefield, choose a color.
%T: Add one mana of the chosen color.
Christopher Rush
Soldevi Digger
Artifact
%2: Put the top card of your graveyard on the bottom of your library.
Amy Weber
Soldevi Sentry
Artifact Creature — Soldier
%1: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
Alan Rabinowitz1/1
Soldevi Sentry *
Artifact Creature — Soldier
%1: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
Alan Rabinowitz1/1
Soldevi Steam Beast
Artifact Creature — Beast
Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.
%2: Regenerate Soldevi Steam Beast.
Bill Sienkiewicz4/2
Soldevi Steam Beast *
Artifact Creature — Beast
Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.
%2: Regenerate Soldevi Steam Beast.
Bill Sienkiewicz4/2
Storm Cauldron
Artifact
Each player may play an additional land during each of their turns.
Whenever a land is tapped for mana, return it to its owner's hand.
Dan Frazier
Urza's Engine
Artifact Creature — Juggernaut
Trample
%3: Urza's Engine gains banding until end of turn.
%3: Attacking creatures banded with Urza's Engine gain trample until end of turn.
Greg Simanson1/5
Whirling Catapult
Artifact
%2, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
Dan Frazier
Balduvian Trading Post
Land
If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.
%T: Add %C%R.
%1, %T: Balduvian Trading Post deals 1 damage to target attacking creature.
Tom Wänerstrand
Heart of Yavimaya
Land
If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.
%T: Add %G.
%T: Target creature gets +1/+1 until end of turn.
Pete Venters
Kjeldoran Outpost
Land
If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.
%T: Add %W.
%1%W, %T: Create a 1/1 white Soldier creature token.
Jeff A. Menges
Lake of the Dead
Land
If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.
%T: Add %B.
%T, Sacrifice a Swamp: Add %B%B%B%B.
Pete Venters
School of the Unseen
Land
%T: Add %C.
%2, %T: Add one mana of any color.
Pat Morrissey
Sheltered Valley
Land
If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.
At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.
%T: Add %C.
Rob Alexander
Soldevi Excavations
Land
If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.
%T: Add %C%U.
%1, %T: Scry 1.
Liz Danforth
Thawing Glaciers
Land
Thawing Glaciers enters the battlefield tapped.
%1, %T: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
Jeff A. Menges