MV anecdotes
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Les cartes Cagemail et Maniacal Rage forment une paire miroir.
La carte Thrill of Possibility est une version améliorée de Tormenting Voice, qui est elle-même une version améliorée de Wild Guess.
La carte Mind Shatter est une version affaiblie de Mind Twist.
La carte Thought Courier est une réimpression fonctionnelle de Merfolk Looter, à part pour le type de créature.
La carte Phantom Ninja est une réimpression fonctionnelle de Phantom Warrior, à part pour le type de créature.
Les dix cartes Spoils of Adventure, Soaring Thought-Thief, Ravager's Mace, Brushfire Elemental, Murasa Rootgrazer, Cleric of Life's Bond, Umara Mystic, Moss-Pit Skeleton, Kargan Warleader et Lullmage's Familiar, de l'édition Zendikar Rising, forment un cycle de sorts bicolores peu communs soutenant chacun un archétype de formats limités.

Source 1 - Source 2 ("Draft, as an example, had a big influence on the uncommon gold cards that model Draft archetypes")
Les cinq cartes Ondu Inversion / Ondu Skyruins, Glasspool Mimic / Glasspool Shore, Hagra Mauling / Hagra Broodpit, Valakut Awakening / Valakut Stoneforge et Kazandu Mammoth / Kazandu Valley, de l'édition Zendikar Rising, forment un cycle de terrains / cartes recto-verso constituées d'un sort au recto, et d'un terrain au verso pouvant produire un mana de la couleur du sort.
Ce cycle a inspiré un cycle similaire, paru dans l'édition Modern Horizons III (voir cette anecdote).
Les trois cartes Inscription of Insight, Inscription of Ruin et Inscription of Abundance, de l'édition Zendikar Rising et illustrées par Zoltan Boros, forment un cycle appelé "Inscription".
Il n'existe pas les sorts équivalents dans les couleurs blanche et rouge.
Les cinq cartes Landbind Ritual, Merfolk Wayfinder, Mind Sludge, Spire Barrage et Primal Bellow, de l'édition Zendikar, forment un cycle.
La carte Sure Strike est une version améliorée de Slaughter Cry.
Les dix cartes Empyrean Eagle, Tomebound Lich, Ogre Siegebreaker, Creeping Trailblazer, Ironroot Warlord, Corpse Knight, Lightning Stormkin, Moldervine Reclamation, Skyknight Vanguard et Risen Reef, de l'édition Core Set 2020, forment un cycle de permanents bicolores peu communs soutenant chacun un archétype de formats limités.

Source 1 (Gold Draft Archetypes - "[...] gold uncommon Draft archetype cards. These are uncommon multicolor cards (most often two-color) that loudly communicate what those colors are doing in the draft.") - Source 2 (On Draft) - Source 3 ("Draft, as an example, had a big influence on the uncommon gold cards that model Draft archetypes")

Citation :
Having chosen to use wedge combinations, Yoni and his team decided to focus the five themes strongly on the ally-colored pairs within each wedge (each wedge combination has only one ally pair), with the enemy color being a bit softer in the theme. This way, you could draft the ally pair to play the theme in two-color or add in the enemy color to play it in three-color. Here's how the themes played out:

Flying (blue-red-white)
The first theme they began with was flying. White-blue is traditionally one of the hardest themes to build around for beginners as it leans towards a reactive control strategy, which, while popular with experienced players, is very hard for beginners to wrap their head around. Flying, in contrast, is pretty straightforward. Play your evasive creatures and attack. Luckily, flying is primary in white and blue. This meant the third color with the theme would be red. Red doesn't normally have a ton of flying (usually just Dragons and Phoenixes), but enough that they could ratchet it up slightly without being too much of a color pie bend.

Elementals (green-blue-red)
Elementals as a creature type shows up in all five colors, but primarily is a red and green thing (red and green make up almost seventy percent of monocolored Elementals, as an example). Interestingly, blue is the third most common Elemental color (as blue is the color of air and water to red's earth and fire). This made it a good fit for the green-blue-red wedge. Elementals was also a nice theme because it tied directly to Chandra who was the main face of the set. (More on her below.)

Go Wide (white-black-green)
Green and white are the top two colors in both creature percentages and token making (green and white account for over fifty-five percent of all token making on monocolored cards), so it felt right to focus that color pair on a "go wide" strategy. "Go wide" means a creature-based strategy, often making use of tokens, to overwhelm the opponent by attacking with a huge number of creatures. "Go wide" strategies lean on making creatures and then effects that buff the whole team (also an ability focused in white and green). Black just so happens to be number three both in creature percentages and token making, which made it the perfect choice to be the third color.

Aggro (red-white-black)
This one was a little trickier. Most Magic sets like having an aggro strategy ("aggro" defined as using all your mana every turn to play creatures which constantly attack, trying to win the game as quickly as possible before the opponent can stabilize). White, red, and black are the three colors most associated with aggro strategies, but the two-color pair most connected with aggro is red-white. That's an enemy color, not an ally one. The idea for Core Set 2020 was to shift aggro from primarily red-white to primarily black-red with white serving as the third color. This required rethinking how some of the white and black creatures were positioned but was an attainable theme.

Control with "Enters-the-Battlefield" Effects (black-green-blue)
As I explained above, control strategies can be tricky for newer players. Yoni and his team decided that blue-black might be a better place to put the control deck as it's more based on doing things and less on reacting. Blue and black can both have creatures with "enters-the-battlefield" effects (ETBs), which can help control the battlefield in a more proactive way, something newer players can see even if they don't understand the card-advantage strategy behind it. They paired this with green as it has a larger creature focus, which plays well with ETBs. The one other reason this theme worked well was that the other four themes were all creature based, so using ETB-effect creatures allowed for more cross-theme synergy.
Les cinq cartes Kaalia, Zenith Seeker, Omnath, Locus of the Roil, Kethis, the Hidden Hand, Kykar, Wind's Fury et Yarok, the Desecrated, de l'édition Core Set 2020, forment un cycle.

Source (Mythic Rare Cycles - Wedge Legends)
Les cinq cartes Brought Back, Drawn from Dreams, Scheming Symmetry, Repeated Reverberation et Shared Summons, de l'édition Core Set 2020, forment un cycle.

Source (Rare Cycles - "Double" Cards - "In the finished product, they all have alliterative names and a card concept that involves two of something.")
Les cinq cartes Sephara, Sky's Blade, Atemsis, All-Seeing, Vilis, Broker of Blood, Drakuseth, Maw of Flames et Gargos, Vicious Watcher, de l'édition Core Set 2020, forment un cycle.

Source (Rare Cycles - Monocolor Legendary Iconic Creatures)
Les cinq cartes Apostle of Purifying Light, Cerulean Drake, Blightbeetle, Unchained Berserker et Shifting Ceratops, de l'édition Core Set 2020, forment un cycle.

Source (Uncommon Cycles - Creatures with Protection)
Les cinq cartes Ancestral Blade, Portal of Sanctuary, Bloodsoaked Altar, Mask of Immolation et Wolfrider's Saddle, de l'édition Core Set 2020, forment un cycle.

Source (Uncommon Cycles - Colored Artifacts)
Les cinq cartes Battalion Foot Soldier, Faerie Miscreant, Undead Servant, Pack Mastiff et Growth Cycle, de l'édition Core Set 2020, forment un cycle.

Source (Common Cycles - "Care About" Spells)
Les dix cartes Aerial Engineer, Psychic Symbiont, Brawl-Bash Ogre, Draconic Disciple, Satyr Enchanter, Regal Bloodlord, Enigma Drake, Poison-Tip Archer, Heroic Reinforcements et Skyrider Patrol, de l'édition Magic 2019, forment un cycle de sorts bicolores peu communs soutenant chacun un archétype de formats limités.

Source ("Draft, as an example, had a big influence on the uncommon gold cards that model Draft archetypes")
Les cartes Gigantosaurus et Rushwood Elemental sont les seules cartes de Magic à avoir exactement cinq manas d'une seule couleur dans leur coût de mana.

Source (Gigantosaurus)
Les cinq cartes Arcades, the Strategist, Chromium, the Mutable, Nicol Bolas, the Ravager, Vaevictis Asmadi, the Dire et Palladia-Mors, the Ruiner, de l'édition Magic 2019, forment un cycle de Dragons Ancêtres légendaires, qui fait référence à celui paru dans l'édition Legends (voir cette anecdote) de par leur nom et leurs couleurs.

Source 1 (The Elder Dragons) - Source 2 (On Draft - "Core Set 2019 had a cycle of three-color "arc" (a color and its two allies) legendary Dragons. These were designed to be flavorful cards to be built around and to add some Commander excitement to the set.")
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