MV anecdotes
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La carte Invasion of New Phyrexia, de l'édition March of the Machine, présente une erreur d'impression dans sa version française : il est écrit "créez deux jetons de créature 2/2" au lieu de "créez X jetons de créature 2/2".
La carte Mirrodin Avenged est une réimpression fonctionnelle de You Are Already Dead, qui est elle-même une référence à Fatal Blow de par son coût de mana et son effet.
Les deux cartes Sword of Truth and Justice et Sword of Sinew and Steel sont le début d'un méga-méga-cycle d'épées associées aux couleurs alliées, en référence au méga-méga-cycle d'épées associées aux couleurs ennemies (voir cette anecdote).
Tout comme le précédent méga-méga-cycle, les parutions des différentes épées seront étalées sur plusieurs années en commençant avec l'édition Modern Horizons, puis en continuant avec l'édition Modern Horizons II pour Sword of Hearth and Home, l'édition Phyrexia: All Will Be One pour Sword of Forge and Frontier et enfin l'édition March of the Machine pour Sword of Once and Future.

Source (Sword of Sinew and Steel and Sword of Truth and Justice)
Les cinq cartes Rest for the Weary, Mysteries of the Deep, Tomb Hex, Searing Blaze et Groundswell, de l'édition Worldwake, forment un cycle.
Les cinq cartes Refraction Trap, Permafrost Trap, Nemesis Trap, Ricochet Trap et Slingbow Trap, de l'édition Worldwake, forment un cycle de "Color-Hosers" et de pièges.
Les cinq cartes Guardian Zendikon, Wind Zendikon, Corrupted Zendikon, Crusher Zendikon et Vastwood Zendikon, de l'édition Worldwake, forment un cycle appelé "Zendikon".
La carte Nissa's Zendikon parue ensuite fait référence à ce cycle.
Les cinq cartes Sejiri Steppe, Halimar Depths, Bojuka Bog, Smoldering Spires et Khalni Garden, de l'édition Worldwake, forment un cycle de terrains.
Ce cycle a inspiré un cycle similaire, paru dans l'édition Battle for Zendikar (voir cette anecdote).
Les cinq cartes Bladed Sentinel, Gust-Skimmer, Dross Ripper, Spin Engine et Tangle Hulk, de l'édition Mirrodin Besieged, forment un cycle.
La carte Creeping Corrosion est la version "color-shifted" de Shatterstorm.
La carte Metallic Mastery est une référence à Act of Treason de par son coût de mana et son effet, transposé d'une créature à un artefact.
La carte Scrap Mastery est une référence à Living Death de par son coût de mana et son effet, transposés respectivement du noir au rouge et des créatures aux artefacts.
Les cartes Copy Land et Copy Enchantment sont des références à Copy Artifact de par leur nom et leur effet, transposé d'un artefact à respectivement un terrain et un enchantement (voir aussi cette anecdote).

Source
Les cinq cartes Blinding Souleater, Trespassing Souleater, Pestilent Souleater, Immolating Souleater et Insatiable Souleater, de l'édition New Phyrexia, forment un cycle appelé "Souleater".
La carte Phyrexian Metamorph est une référence à Clone de par son coût de mana, son type de créature et son effet.
Les dix cartes Cephalopod Sentry, Voidwing Hybrid, Charforger, Cinderslash Ravager, Slaughter Singer, Vivisection Evangelist, Serum-Core Chimera, Necrogen Rotpriest, Bladehold War-Whip et Tainted Observer, de l'édition Phyrexia: All Will Be One, forment un cycle de permanents bicolores peu communs soutenant chacun un archétype de formats limités.

Source 1 (Rogue ONE - "Here's how the ten two-color archetypes ended up") - Source 2 ("Draft, as an example, had a big influence on the uncommon gold cards that model Draft archetypes")

Citation :
Here's how the ten two-color archetypes ended up:

White-blue (artifacts) – The Phyrexians have always been tied to artifacts, so it only seemed right to have one draft archetype focus on them. Blue is primary in "artifact matters" and white is secondary, so those two colors seemed like the best choices.

Blue-black (proliferate control) – Blue is one of oil counter colors. Black is one of the poison counter colors. Put the two of them together, and you have your normal manipulative blue-black deck, but now with a dose of counters and proliferate.

Black-red (oil counters and sacrifice) – Sacrifice is a common black-red archetype. The set adds in oil counters to the mix and creates a two-color combination that feels quite Phyrexian, as they see death as a valuable tool.

Red-green (midrange oil counters) – Red and green are both oil counter colors and are the two colors that care most about how many permanents you have with oil counters. This theme works well with a deck that grows in strength over time as you gain in mana and oil counters.

Green-white (toxic aggro) – Green and white are two of the three poison colors. This deck makes a horde of creatures with toxic, including the Mite creature tokens, and swarms for a poison win.

White-black (corrupted) – White and black are the two colors with the most corrupted cards, so they come together to poison your opponent just enough to make your cards even more powerful.

Blue-red (oil counters and noncreature spells) – This deck uses your noncreature spells to gain more and more oil counters, which then create effects to help you win this tempo strategy.

Black-green (poison victory) – Black and green are the two colors with the largest toxic creatures. Get them out and win in just a few hits.

Red-white (For Mirrodin! Equipment) – Red and white are the two colors with the most Rebels in it. Use the Equipment with the For Mirrodin! keyword to aggressively attack.

Green-blue (proliferate and poison) – Green has a lot of cards that poison. Blue and green are both good at proliferating. Poison your opponent and then slowly proliferate them to death. This is the most controlling of the poison decks.
Les cinq cartes Nahiri, the Unforgiving, Jace, the Perfected Mind, Vraska, Betrayal's Sting, Lukka, Bound to Ruin et Nissa, Ascended Animist, de l'édition Phyrexia: All Will Be One et illustrées par Chase Stone, forment un cycle.

Source 1 (Two for ONE - Ichormoon Gauntlet - "Phyrexia: All Will Be One has more planeswalkers in it than any set, save War of the Spark, (five normal planeswalkers and five compleated planeswalkers)") - Source 2 (The Compleated Planeswalkers)
Les cartes Sensor Splicer, Master Splicer et Blade Splicer forment un cycle vertical (cartes d'une même couleur mais avec une rareté différente) de l'édition New Phyrexia.
Elles sont complétées par Wing Splicer, Vital Splicer et Maul Splicer, de la même édition, pour former un cycle appelé "Splicer" et constitué uniquement de cartes blanches, bleues et vertes.
Les cartes Splicer's Skill, Ich-Tekik, Salvage Splicer, Darksteel Splicer et Vexyr, Ich-Tekik's Heir parues ensuite font référence à ce cycle.
Les dix cartes Tura Kennerüd, Skyknight, Rona, Sheoldred's Faithful, Garna, Bloodfist of Keld, Rulik Mons, Warren Chief, Queen Allenal of Ruadach, Aron, Benalia's Ruin, Najal, the Storm Runner, Uurg, Spawn of Turg, Tori D'Avenant, Fury Rider et Tatyova, Steward of Tides, de l'édition Dominaria United, forment un cycle de créatures légendaires bicolores peu communes soutenant chacune un archétype de formats limités.

Source 1 ("When you combine these five themes, you get the ten two-color archetypes") - Source 2 ("Draft, as an example, had a big influence on the uncommon gold cards that model Draft archetypes")

Citation :
When you combine these five themes, you get the ten two-color archetypes:

White-blue – This is the combination of go-wide with instants and sorceries, so it's focused on generating a lot of tokens, protecting them, and then boosting them. Go wide strategies aren't traditionally done in white-blue, so this is pushing into novel space.

Blue-black – This is the combination of instants and sorceries and death. The end result is a control deck that uses card advantage to slowly eke out a victory.

Black-red – This is the combination of death and aggression. This results in aggressive creature strategy where you're rewarded for having your creatures die.

Red-green – This is the combination of aggression and ramp, so it's a mid-range creature deck that makes use of some domain cards.

Green-white – This is the combination of domain and go wide. This deck splashes extra colors to use domain as a tool to reinforce your attacking army.

White-black – This is go-wide plus death, which means it's a deck about creating a lot of small creatures that you then sacrifice for value. This ends up being a slower controlling deck than most go-wide strategies.

Blue-red – This combines instants and sorceries with aggression. That leads to a tempo-based spell deck.

Black-green – This combines death and ramp. This results in a mid-range deck that makes use of the graveyard.

Red-white – This combines aggression with go-wide that results in a typical aggro creature-based strategy, red-white's bread and butter.

Green-blue – This combines ramp/domain with instants and sorceries. It results in a base green-blue deck that splashes two to three colors and makes use of big domain effects.
La carte Reprieve est la version "color-shifted" de Remand, à la nuance que le sort n'est pas contré mais retiré de la pile.
La carte Unwind est une référence à Rewind de par son nom et son effet.
Les cinq cartes Boreal Shelf, Frost Marsh, Tresserhorn Sinks, Highland Weald et Arctic Flats, de l'édition Coldsnap, forment un cycle de terrains neigeux. De plus leurs textes d'ambiance se font écho et sont tous en rimes.

Source ("Coldsnap had a cycle of five ally color snow dual lands that entered the battlefield tapped.")
Les cinq cartes Jötun Owl Keeper, Krovikan Whispers, Balduvian Fallen, Earthen Goo et Arctic Nishoba, de l'édition Coldsnap, forment un cycle.
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