-Firespout
Sorcery Uncommon
Firespout deals 3 damage to each creature without flying if
was spent to play Firespout and 3 damage to each creature with flying if
was spent to play Firespout. (If {G} & {R} is spent, do both.)
-Bloodmark Mentor
Creature - Goblin Warrior Uncommon
Red creatures you control have first strike.
1/1
-Shield of the Oversoul
Enchantment - Aura Common
Enchant Creature
As long as enchanted creature is green, it gets +1/+1 and is indestructable. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put it into its owner's graveyard.)
As long as enchanted creature is white, it gets +1/+1 and has flying.
-Drove of Elves
Creature - Elf Uncommon
Drove of Elves's power and toughness are each equal to the number of green permanents you control.
Drove of Elves can't be the target of spells or abilities your opponents control.
"The light of beauty protects our journeys through darkness."
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Source MTG salvation