MVnews
Guildpact & Dissension
le 10/12/2005 14:22
  Cliquez ici pour lire cet article écrit par Kelly Mayjonade
haut de page - Les forums de MV >> MV Gazette >> Discussion : page 1 | 2 | 3 | 4
Coluche
Dehors les MONGOLS !

genocyber
le 05/01/2006 11:28
c'est vrai cette carte va vraiment exister tu est fou c'est pas du tout beurk
c'est une carte marrante :) !
chrisrock
FRANCE
Srâne
nouvelle carte :'(
le 05/01/2006 23:54
Sky Swallower
Creature - Leviathan (Rare)
Flying
When Sky Swallower comes into play, target opponent gains control of all other permanents you control.
Illus. rk post
8/8
thesengir
Etampes, France

Légende
news
le 11/01/2006 9:37
White (5)
Graven Dominator


Creature - Gargoyle

Flying
Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.)
When Graven Dominator comes into play or when the creature it haunts is put in a graveyard, all other creatures become 1/1 until end of turn.
Illus. Carl Critchlow
4/4
#7/165
[Source: Lotus Noir/Italian Scan]
Guardian's Magemark

Enchantment - Aura

Enchant creature
You may play Guardian's Magemark any time you could play an instant.
Creatures you control that are enchanted get +1/+1.
[confirmation and discussion] [Source: anon]
Leyline of the Meek


Enchantment

If Leyline of the Meek is in your opening hand, you may begin the game with it in play.
Creature tokens get +1/+1.
Where force and humility converge.
Illus. Mark Zug
#10/165
[Source: Lotus Noir]
Shrieking Grotesque

Creature - Gargoyle

Flying
When Shrieking Grotesque comes into play, if was spent to play Shrieking Grotesque, target player discards a card.
2/1
[confirmation and discussion] [Source: anon]
Storm Herd


Sorcery

Put X 1/1 white Pegasus creature tokens with flying into play, where X is your life total.
[confirmation and discussion] [Source: Italian photos]
Blue (9)
Drowned Rusalka

Creature - Spirit

, Sacrifice a creature: Discard a card, then draw a card.

1/1
Frazzle

Instant

Counter target nonblue spell.
[confirmation and discussion] [Source: anon]
Gigadrowse

Instant

Replicate (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Tap target permanent.
[confirmation and discussion] [Source: anon]
Hatching Plans


Enchantment

When Hatching Plans is put into a graveyard from play, draw three cards.
Leyline of Singularity

Enchantment

If Leyline of Singularity is in your opening hand, you may begin the game with it in play.
All nonland permanents are legendary.
[Source: anon]
Mimeofacture


Sorcery

Replicate: (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it into play under your control. Then that player shuffles his or her library.
Illus. Dan Scott
#30/165
[Source: Italian Scans/WoTC Preview]
Quicken


Instant

The next sorcery spell you play this turn can be played any time you could play an instant.
Draw a card.
Illus. Aleksi Briclot
#31/165
[Source: Lotus Noir]
Sky Swallower

Creature - Leviathan

Flying
When Sky Swallower comes into play, target opponent gains control of all other permanents you control.
Illus. rk post
8/8
[confirmation and discussion] [Source: Mana Rouge (french mag)]
Train of Thought

Sorcery

Replicate (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Draw a card.
Illus. Matt Thompson
[confirmation and discussion] [Source: anon]
Black (8)
Abyssal Nocturnus


Creature - Horror

Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn.
"To be of open mind is dangerous: someone could steal my soul." - Voka Schlak, pateint of the Mauzam Mental Hospital, diary
Illus. Jon Foster
2/2
#43/165
[confirmation and discussion] [Source: pabi]
Caustic Rain

Sorcery

Remove target land from the game.
[confirmation and discussion] [Source: anon]
Cremate

Instant

Remove target card in a graveyard from the game.
Draw a card.
[Source: Orb of Insight/Anon]
Cry of Contrition

Sorcery
Target player discards a card.
Haunt (When this spell card is put into a graveyard after resolving, remove it from the game haunting target creature.)
When the creature Cry of Contrition haunts is put into a graveyard, target player discards a card.
[confirmation and discussion] [Source: anon]
Exhumer Thrull

Creature - Thrull

Haunt
When Exhumer Thrull comes into play or the creature it haunts is put into a graveyard, return target creature card from your graveyard to your hand.
?/?
[confirmation and discussion] [Source: anon]
Leyline of the Void

Enchantment

If Leyline of the Void is in your opening hand, you may begin the game with it in play.
If a card would be put into an opponent's graveyard, remove it from the game instead.
[confirmation and discussion] [Source: anon]
Necromancer's Magemark


Enchantment - Aura

Enchant creature
Creatures you control that are enchanted get +1/+1.
If a creature you control that's enchanted would be put into a graveyard, return it to its owner's hand instead.
[Source: Lotus Noir]
Skeletal Vampire


Creature - Vampire Skeleton

Flying
When Skeletal Vampire comes into play, put two 1/1 black Bat creature tokens with flying into play.
, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying into play.
Sacrifice a Bat: Regenerate Skeletal Vampire.
Illus. Warren Mahy
3/3
[confirmation and discussion] [Source: anon]
Red (8)
Fencer's Magemark


Enchantment - Aura

Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
"The first strike is the most important. Normally it avoids the need of a second strike" - Agrus Kos
Illus. Brandon Kitkouski
[confirmation and discussion] [Source: Mexican magazine]
Hypervolt Grasp

Enchantment - Aura

Enchant creature
Enchanted creature has " : This creature deals 1 damage to target creature or player."
: Return Hypervolt Grasp to its owner's hand.

Illus. Mark Romanoski
[confirmation and discussion] [Source: anon]
Leyline of Lightning

Enchantment

If Leyline of Lightning is in your opening hand, you may begin the game with it in play.
Whenever you play a spell, you may pay . If you do, Leyline of Lightning deals one damage to target player.
Parallectric Feedback

Instant

Parallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost.
Illus. Mitch Cole
[confirmation and discussion] [Source: anon]
Pyromatics

Instant

Replicate (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Pyromatics deals 1 damage to target creature or player.
Illus. Glen Angus
[confirmation and discussion] [Source: anon]
Scorched Rusalka


Creature - Spirit

, Sacrifice a creature: Scorched Rusalka deals 1 damage to target creature or player.
Every fire she sets opens her memory, gradually enabling her to solve the mystery of her fiery death.
Illus. Luca Zomini
1/1
Shattering Spree


Sorcery

Replicate: (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Destroy target artifact.
Illus. Pat Lee
[confirmation and discussion] [Source: Inquest]
Siege of Towers


Sorcery

Replicate: (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target mountain becomes a 3/1 creature. It's still a land.
Illus. Anthony S. Waters
Green (6)
'Fury of the Earth'


Enchantment

Lands get +2/+2 as long as they are creatures.
[Source: Italian Scans]
Beastmaster's Magemark

Enchantment - Aura

Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Illus. Brandon Kitkouski
[confirmation and discussion] [Source: anon]
Leyline of Lifeforce


Enchantment

If Leyline of Lifeforce is in your opening hand, you may begin the game with it in play.
Creature spells can't be countered.
The link between sovereignty and flesh.
Illus. Kev Walker
#90/165
[confirmation and discussion] [Source: pabi]
Petrified Wood-Kin

Creature - Elemental Warrior

Bloodthirst X (If another player was dealt damage this turn, this creature comes into play with X +1/+1 counters)
X is equal to the amount of damage dealt to another player this turn.
Petrified Wood-Kin can't be countered.
Protection from instants
3/3
[confirmation and discussion] [Source: anon]
Primeval Light

Sorcery

Destroy all enchantments target player controls.
[confirmation and discussion] [Source: anon]
Starved Rusalka

Creature - Spirit

, Sacrifice a creature: You gain 1 life.

1/1
[confirmation and discussion] [Source: anon]
Multicolor (27)
Agent of Masks

Creature - Human Advisor

At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
?/?
[confirmation and discussion] [Source: anon]
Angel of Despair


Creature - Angel

Flying
When Angel of Despair comes into play, destroy target permanent.
"I feel in them a sense of duty and commitment, yet I can feel nothing else. It is as if their duty is to an empty void." - Razia
Illus. Todd Lockwood
5/5
#101/165
[confirmation and discussion] [Source: Inquest]
Blind Hunter


Creature - Bat

Flying
Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.)
When Blind Hunter comes into play or the creature it haunts is put into a graveyard, target player loses 2 life and you gain 2 life.
Illus. Warren Mahy
2/2
#102/165
[confirmation and discussion] [Source: Pid]
Borborygmos


Legendary Creature - Cyclops

Trample
Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
6/7
[confirmation and discussion] [Source: Italian photos]
Castigate

Sorcery

Target opponent reveals his or her hand. Choose a nonland card from it. Remove that card from the game.
[confirmation and discussion] [Source: anon]
Culling Sun


Sorcery

Destroy each creature with converted mana cost 3 or less.
[confirmation and discussion] [Source: Italian photos]
Dune-Brood Nephilim

Creature - Nephilim

Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token into play for each land you control.
Illus. Jim Murray
2/2
[confirmation and discussion] [Source: anon]
Electrolyze


Instant

Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players.
Draw a card.
The Izzet learn something from every lesson they teach.
[confirmation and discussion] [Source: Inquest]
Gelectrode


Creature - Weird

: Gelectrode deals 1 damage to target creature or player.
Whenever you play an instant or sorcery spell, you may untap Gelectrode.
"Diametrically opposing energies in self-sealed plasmodermic bubbles make great pets!"
-Trivaz, Izzet mage
Illus. Dan Scott
0/1
#113/165
[confirmation and discussion] [Source: Scrye]
Ghost Council of Orzhova

Legendary Creature - Spirit Lord

When Ghost Council of Orzhova comes into play, target opponent loses 1 life and you gain 1 life.
, Sacrifice a creature: Remove Ghost Council of Orzhova from the game. Return it to play under its owner's control at end of turn.
Illus. Greg Staples
?/?
#114/165
[confirmation and discussion] [Source: anon]
Glint-Eye Nephilim


Creature - Nephilim

Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
, Discard a card : Glint-Eye Nephilim gets +1/+1 until end of turn.
When it awoke, it shook the plane with the thunder of its craving.
Illus. Mark Zug
2/2
#115/165
[Source: Lotus Noir/Scrye]
Ink-Treader Nephilim

Creature - Nephilim

If Ink-Treader Nephilim is the target of an instant or sorcery spell, that spell also targets each other legal target in play.
2/2
[confirmation and discussion] [Source: anon]
Invoke the Firemind

Sorcery

Choose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player.
[confirmation and discussion] [Source: anon]
Izzet Chronarch


Creature - Human Wizard

When Izzet Chronarch comes into play, return target instant or sorcery card from your graveyard to your hand.
He not only assures himself that the lighting will strike twice, but when and how it will.
Illus. Nick Percival
2/2
[confirmation and discussion] [Source: Mexican magazine]
Killer Instinct

Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it into play. That creature gains haste until end of turn. Sacrifice it at end of turn.
[confirmation and discussion] [Source: pabi]
Leap of Flame

Instant

Replicate (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature gets +1/+0 and gains flying and first strike until end of turn.
[confirmation and discussion] [Source: anon]
Mortify


Instant

Destroy target creature or enchantment.
From his eyes came tears, then blood, and finally soul - it was as if he emptied from inside, flowing in a dark puddle of past.
Illus. Glen Angus
#122/165
[confirmation and discussion] [Source: anon/Lotus Noir]
Niv-Mizzet, the Firemind


Legendary Creature - Dragon Wizard

Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.
: Draw a card.

"(Z->)90° - (E-N²W)90°t=1"
Illus. Todd Lockwood
4/4
#123/165
Pillory of the Sleepless


Enchantment - Aura

Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "At the beginning of your upkeep, you lose 1 life".
Which is worse - the sleep which never ends or that which never comes?
Illus. Mark Romanoski
#124/165
Rumbling Slum


Creature - Elemental

At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.
The Orzhov contract the Izzet to animate slum districts and banish them to the wastes. The Gruul adopt them and send them back to the city for vengeance.
Illus. Carl Critchlow
5/5
#126/165
Savage Twister

Sorcery

Savage Twister deals X damage to each creature.
[confirmation and discussion] [Source: anon]
Scab-Clan Mauler

Creature - Human Berserker

Bloodthirst 2
Trample
1/1
[confirmation and discussion] [Source: anon, Lamas, and "Level Up!" magazine]
Stitch in Time


Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.
Quyzl was told by his mentor to "make more time" for his studies.
Illus. Jon Foster
#132/165
Teysa, Orzhov Scion


Legendary Creature - Human Advisor

Sacrifice three white creatures: Remove target creature from the game.

Whenever another black creature you control is put into a graveyard from play, put a 1/1 white Spirit creature token with flying into play.
Illus. Todd Lockwood
2/3
#134/165
[confirmation and discussion] [Source: WoTC Preview]
Ulasht, the Hate Seed


Legendary Creature - Hydra

Ulasht, the Hate Seed comes into play with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
, Remove a +1/+1 counter from Ulasht: Choose one - Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token into play.
Illus. Nottsuo
0/0
#136/165
[confirmation and discussion] [Source: WoTC Preview]
Wreak Havoc

Sorcery

Wreak Havoc can't be countered by spells or abilities.
Destroy target artifact or land.
[confirmation and discussion]
Yore-Tiller Nephilim

Creature - Nephilim

Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to play tapped and attacking.
2/2
Guild Mana (7/9)
Debtors' Knell


Enchantment

At the beginning of your upkeep, put target creature card in a graveyard into play under your control.
One moment, conscious only of a sense of repose.
The next moment, hearing the trudge of his own footsteps. He sighed and glinted into the glare ahead.
Illus. Kev Walker
#141/165
[confirmation and discussion] [Source: Scrye]
Djinn Illuminatus


Creature - Djinn

Flying
Each instant and sorcery spell you play has replicate. The replicate cost is equal to its mana cost. (When you play it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
3/5
#142/165
[confirmation and discussion] [Source: WoTC Preview]
Giant Solifuge


Creature - Insect

Trample, haste
Giant Solifuge can't be the target of spells or abilities.
"We respect all forms of life, but we'd rather respect this from a distance."- ??
4/3
[confirmation and discussion] [Source: Italian scans]
Gruul Guildmage


Creature - Human Shaman

, Sacrifice a land: Gruul Guildmage deals 2 damage to target player.
: Target creature gets +2/+2 until end of turn.

Illus. Paolo Parente
2/2
[confirmation and discussion] [Source: anon]
Izzet Guildmage


Creature - Human Wizard

: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy.
: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy.
2/2
[confirmation and discussion] [Source: anon]
Orzhov Guildmage


Creature - Human Wizard

: Target player gains 1 life.
: Each player loses 1 life.

Illus. Greg Staples
2/2
[confirmation and discussion] [Source: anon]
Wild Cantor

Creature - Human Druid

Sacrifice Wild Cantor: Add one mana of any color to your mana pool.
Illus. Glenn Fabry
?/?
[confirmation and discussion] [Source: anon]
Artifacts (7/7)
Gruul Signet

Artifact

, : Add to your mana pool.

#150/165
Gruul War Plow

Artifact

Creatures you control have trample.
: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.
#151/165
Izzet Signet

Artifact

, : Add to your mana pool.

#152/165
Mizzium Transreliquat

Artifact

(something about copying an artifact, either until end of turn, or permanently)
#153/165
[confirmation and discussion] [Source: anon]
Moratorium Stone


Artifact

, :Remove target card in a graveyard from the game.
, , Sacrifice Moratorium Stone: Remove from the game target nonland card in a graveyard, all other cards in graveyards with the same name as that card, and all permanents with that name.
#154/165
[confirmation and discussion] [Source: Italian photos]
Orzhov Signet

Artifact

, : Add to your mana pool.

#155/165
Sword of the Paruns

Artifact - Equipment

As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: Tap or untap equipped creature.
Equip

#156/165
[confirmation and discussion] [Source: anon]
Lands (9/9)
Godless Shrine

Land - Plains Swamp

( : Add or to your mana pool.)
As Godless Shrine comes into play, you may pay 2 life. If you don't, Godless Shrine comes into play tapped instead.
#157/165
[Source: Polish auction, translated by Memo666]
Gruul Turf
Land

Gruul Turf comes into play tapped.
When Gruul Turf comes into play, return a land you control to its owner's hand.
: Add to your mana pool.

#158/165
Izzet Boilerworks
Land

Izzet Boilerworks comes into play tapped.
When Izzet Boilerworks comes into play, return a land you control to its owner's hand.
: Add to your mana pool.

#159/165
Nivix, Aerie of the Firemind
Land

: Add to your mana pool.
, : Remove the top card of your library from the game. Until your next turn, you may play that card if it's an instant or sorcery.
#160/165
[confirmation and discussion] [Source: GameGather magazine]
Orzhov Basilica
Land

Orzhov Basilica comes into play tapped.
When Orzhov Basilica comes into play, return a land you control to its owner's hand.
: Add to your mana pool.

#161/165
Orzhova, the Church of Deals
Land

: Add to your mana pool.
, : Target player loses 1 life and you gain 1 life.

#162/165
Skarrg, the Rage Pits
Land

: Add to your mana pool.
, : Target creature gets +1/+1 and gains trample until end of turn.
#163/165
[confirmation and discussion] [Source: anon]
Steam Vents

Land - Island Mountain

( : Add or to your mana pool.)
As Steam Vents comes into play, you may pay 2 life. If you don't, Steam Vents comes into play tapped instead.
#164/165
Stomping Ground
Land - Mountain Forest

( : Add or to your mana pool.)
As Stomping Ground comes into play, you may pay 2 life. If you don't, Stomping Ground comes into play tapped instead.
#165/165
ZeSword
Bruxelles, Belgique

AVATAR
mewmay3
le 12/01/2006 17:39
J'ai bien eu ton mail, mais pas moyen de te répondre, comme la dernière fois mon message m'est revenu...
Bon pour te dire que ça marche, dès que le contest a les notes d'affichées tu n'as qu'à me balancer (voire avant ^^)
anakinskywalker
Ondin
Livre Storyline
le 17/01/2006 22:32
Ces livres ne sont disponibles que via les fatpack et malheureusement uniquement en anglais.

Contenu d'un fatpack :

6 boosters
1 livre storyline
1 livre explicatif de l'extension et pour ravnica des guildes et de leur capacité
"Des basic lands, des cartes proplayer, un dé...." Ces derniers goodies varient d'une extension à l'autre.

Voili voilou j'espère avoir été complet.
mangaman41
s'est un pic ,un cap, un roc, que dit-je!!
trop fort
le 19/01/2006 18:58
je trouve que les changement sont plus strtégique que dans kamigawa
J'ai hate de voir la guilde de rakdos
Roxy
près de lorient, France
Pour toutes les images
le 22/01/2006 16:11
Allez voir la dessus dans http://216.239.39.104/translate_c?
hl=fr&u=http://www.prism.gatech.edu/
~gth807a/&prev=/searchFqDo-gaming%
26hlDfr6lrD

(desolé de mettre comme ca parce que sinon ca passe pas...)
Gnumaniac
Dissension
le 27/01/2006 22:17
Il y aurait 180 cartes au lieu de 165 dans Dissension. En tout cas c'est ce que j'ai cru comprendre dans un article de wizards.com.
fyfygjgjhfuy
le 06/02/2006 17:44
slt oué un peu de mélange mé sinn c vré ke les dessinateurs fon de plus en plus d'efforts pe on te piker kelke info pr un site ou un blog stp tu sera bien entendu noté komme créateur de l'article é les sources conservées
haut de page - Les forums de MV >> MV Gazette >> Discussion : page 1 | 2 | 3 | 4
Vous devez être identifié pour pouvoir poster sur les forums.