Sortie officielle : Le 2 mai 2008
—301 cartes
• 274 nouvelles cartes
• 7 rééditions
• 20 terrains de base
—12 jetons
Liste des cartes avec textes
Apothecary Initiate
Creature — Kithkin Cleric
Whenever a player casts a white spell, you may pay %1. If you do, you gain 1 life.
#1 Kev Walker1/1
Armored Ascension
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
#2 Matt Cavotta
Ballynock Cohort
Creature — Kithkin Soldier
First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.
#3 Jesper Ejsing2/2
Barrenton Medic
Creature — Kithkin Cleric
%T: Prevent the next 1 damage that would be dealt to any target this turn.
Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.
#4 Trevor Hairsine0/4
Boon Reflection
Enchantment
If you would gain life, you gain twice that much life instead.
#5 Ron Spencer && Terese Nielsen
Goldenglow Moth
Creature — Insect
Flying
Whenever Goldenglow Moth blocks, you may gain 4 life.
#6 Howard Lyon0/1
Greater Auramancy
Enchantment
Other enchantments you control have shroud.
Enchanted creatures you control have shroud.
#7 Chuck Lukacs
Inquisitor's Snare
Instant
Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
#8 Michael Sutfin
Kithkin Rabble
Creature — Kithkin
Vigilance
Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.
#9 Omar Rayyan*/*
Kithkin Shielddare
Creature — Kithkin Soldier
%W, %T: Target blocking creature gets +2/+2 until end of turn.
#10 Christopher Moeller1/1
Last Breath *
Instant
Exile target creature with power 2 or less. Its controller gains 4 life.
#11 Thomas Denmark
Mass Calcify
Sorcery
Destroy all nonwhite creatures.
#12 Brandon Kitkouski
Mine Excavation
Sorcery
Return target artifact or enchantment card from a graveyard to its owner's hand.
Conspire
#13 Chippy
Mistmeadow Skulk
Creature — Kithkin Rogue
Lifelink, protection from mana value 3 or greater
#14 Omar Rayyan1/1
Niveous Wisps
Instant
Target creature becomes white until end of turn. Tap that creature.
Draw a card.
#15 Jim Nelson
Order of Whiteclay
Creature — Kithkin Cleric
%1%W%W, %Q: Return target creature card with mana value 3 or less from your graveyard to the battlefield. (%Q is the untap symbol.)
#16 Steven Belledin1/4
Pale Wayfarer
Creature — Spirit Giant
%2%W%W, %Q: Target creature gains protection from the color of its controller's choice until end of turn. (%Q is the untap symbol.)
#17 Heather Hudson4/4
Prison Term
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
#18 Zoltan Boros && Gabor Szikszai
Resplendent Mentor
Creature — Kithkin Cleric
White creatures you control have "%T: You gain 1 life."
#19 Franz Vohwinkel2/2
Rune-Cervin Rider
Creature — Elf Knight
Flying
%WG%WG: Rune-Cervin Rider gets +1/+1 until end of turn.
#20 Dan Scott2/2
Runed Halo
Enchantment
As Runed Halo enters the battlefield, choose a card name.
You have protection from the chosen card name.
#21 Steve Prescott
Safehold Sentry
Creature — Elf Warrior
%2%W, %Q: Safehold Sentry gets +0/+2 until end of turn. (%Q is the untap symbol.)
#22 William O'Connor2/2
Spectral Procession
Sorcery
(%2W can be paid with any two mana or with %W. This card's mana value is 6.)
Create three 1/1 white Spirit creature tokens with flying.
#23 Jeremy Enecio
Strip Bare
Instant
Destroy all Auras and Equipment attached to target creature.
#24 Ralph Horsley
Twilight Shepherd
Creature — Angel
Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist
#25 Jason Chan5/5
Windbrisk Raptor
Creature — Bird
Flying
Attacking creatures you control have lifelink.
#26 Omar Rayyan5/7
Woeleecher
Creature — Elemental
%W, %T: Remove a -1/-1 counter from target creature. If you do, you gain 2 life.
#27 Izzy3/5
Advice from the Fae
Sorcery
(%2U can be paid with any two mana or with %U. This card's mana value is 6.)
Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.
#28 Chippy
Biting Tether
Enchantment — Aura
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
#29 Thomas Denmark
Briarberry Cohort
Creature — Faerie Soldier
Flying
Briarberry Cohort gets +1/+1 as long as you control another blue creature.
#30 Carl Critchlow1/1
Cerulean Wisps
Instant
Target creature becomes blue until end of turn. Untap that creature.
Draw a card.
#31 Jim Nelson
Consign to Dream
Instant
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
#32 Richard Kane Ferguson
Counterbore
Instant
Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
#33 Wayne England
Cursecatcher
Creature — Merfolk Wizard
Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays %1.
#34 Warren Mahy1/1
Deepchannel Mentor
Creature — Merfolk Rogue
Blue creatures you control can't be blocked.
#35 Jesper Ejsing2/2
Drowner Initiate
Creature — Merfolk Wizard
Whenever a player casts a blue spell, you may pay %1. If you do, target player mills two cards.
#36 E. M. Gist1/1
Faerie Swarm
Creature — Faerie
Flying
Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.
#37 Zoltan Boros && Gabor Szikszai*/*
Flow of Ideas *
Sorcery
Draw a card for each Island you control.
#38 Mike Dringenberg
Ghastly Discovery
Sorcery
Draw two cards, then discard a card.
Conspire
#39 Howard Lyon
Isleback Spawn
Creature — Kraken
Shroud
Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it.
#40 Mark Tedin4/8
Kinscaer Harpoonist
Creature — Kithkin Soldier
Flying
Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.
#41 Thomas M. Baxa2/2
Knacksaw Clique
Creature — Faerie Rogue
Flying
%1%U, %Q: Target opponent exiles the top card of their library. Until end of turn, you may play that card. (%Q is the untap symbol.)
#42 Steven Belledin1/4
Leech Bonder
Creature — Merfolk Soldier
Leech Bonder enters the battlefield with two -1/-1 counters on it.
%U, %Q: Move a counter from target creature onto a second target creature. (%Q is the untap symbol.)
#43 E. M. Gist3/3
Merrow Wavebreakers
Creature — Merfolk Soldier
%1%U, %Q: Merrow Wavebreakers gains flying until end of turn. (%Q is the untap symbol.)
#44 Alex Horley-Orlandelli3/3
Parapet Watchers
Creature — Kithkin Soldier
%WU: Parapet Watchers gets +0/+1 until end of turn.
#45 Scott Altmann2/2
Prismwake Merrow
Creature — Merfolk Wizard
Flash
When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.
#46 Wayne England2/1
Puca's Mischief
Enchantment
At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser mana value.
#47 Scott Altmann
Put Away
Instant
Counter target spell. You may shuffle up to one target card from your graveyard into your library.
#48 Matt Cavotta
River Kelpie
Creature — Beast
Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist
#49 Jeff Easley3/3
Savor the Moment
Sorcery
Take an extra turn after this one. Skip the untap step of that turn.
#50 Warren Mahy
Sinking Feeling
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "%1, Put a -1/-1 counter on this creature: Untap this creature."
#51 Ron Brown
Spell Syphon
Instant
Counter target spell unless its controller pays %1 for each blue permanent you control.
#52 John Avon
Thought Reflection
Enchantment
If you would draw a card, draw two cards instead.
#53 Ron Spencer && Terese Nielsen
Whimwader
Creature — Elemental
Whimwader can't attack unless defending player controls a blue permanent.
#54 Jeff Easley6/4
Aphotic Wisps
Instant
Target creature becomes black and gains fear until end of turn.
Draw a card.
#55 Jim Nelson
Ashenmoor Cohort
Creature — Elemental Warrior
Ashenmoor Cohort gets +1/+1 as long as you control another black creature.
#56 Lucio Parrillo4/3
Beseech the Queen
Sorcery
(%2B can be paid with any two mana or with %B. This card's mana value is 6.)
Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.
#57 Jason Chan
Blowfly Infestation
Enchantment
Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
#58 Drew Tucker
Cinderbones
Creature — Elemental Skeleton
Wither
%1%B: Regenerate Cinderbones.
#59 Carl Critchlow1/1
Cinderhaze Wretch
Creature — Elemental Shaman
%T: Target player discards a card. Activate only during your turn.
Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.
#60 Steven Belledin3/2
Corrosive Mentor
Creature — Elemental Rogue
Black creatures you control have wither.
#61 Daarken1/3
Corrupt *
Sorcery
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
#62 Dave Allsop
Crowd of Cinders
Creature — Elemental
Fear
Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.
#63 Carl Frank*/*
Disturbing Plot
Sorcery
Return target creature card from a graveyard to its owner's hand.
Conspire
#64 Larry MacDougall
Dusk Urchins
Creature — Ouphe
Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.
When Dusk Urchins dies, draw a card for each -1/-1 counter on it.
#65 Darrell Riche4/3
Faerie Macabre
Creature — Faerie Rogue
Flying
Discard Faerie Macabre: Exile up to two target cards from graveyards.
#66 rk post2/2
Gloomlance
Sorcery
Destroy target creature. If that creature was green or white, its controller discards a card.
#67 Zoltan Boros && Gabor Szikszai
Hollowborn Barghest
Creature — Demon Dog
At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.
At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.
#68 Eric Fortune7/6
Hollowsage
Creature — Merfolk Wizard
Whenever Hollowsage becomes untapped, you may have target player discard a card.
#69 Lucio Parrillo2/2
Incremental Blight
Sorcery
Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
#70 Chuck Lukacs
Loch Korrigan
Creature — Spirit
%UB: Loch Korrigan gets +1/+1 until end of turn.
#71 Daarken1/1
Midnight Banshee
Creature — Spirit
Wither
At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.
#72 Daarken5/5
Plague of Vermin
Sorcery
Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
#73 Carl Critchlow
Polluted Bonds
Enchantment
Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.
#74 Michael Sutfin
Puppeteer Clique
Creature — Faerie Wizard
Flying
When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist
#75 Daren Bader3/2
Rite of Consumption
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
#76 Ron Spencer
Sickle Ripper
Creature — Elemental Warrior
Wither
#77 Dan Scott2/1
Smolder Initiate
Creature — Elemental Shaman
Whenever a player casts a black spell, you may pay %1. If you do, target player loses 1 life.
#78 Chippy1/1
Splitting Headache
Sorcery
Choose one —
• Target player discards two cards.
• Target player reveals their hand. You choose a card from it. That player discards that card.
#79 Thomas Denmark
Torture *
Enchantment — Aura
Enchant creature
%1%B: Put a -1/-1 counter on enchanted creature.
#80 E. M. Gist
Wound Reflection
Enchantment
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage dealt by sources without infect causes loss of life.)
#81 Ron Spencer && Terese Nielsen
Blistering Dieflyn
Creature — Imp
Flying
%BR: Blistering Dieflyn gets +1/+0 until end of turn.
#82 Scott Altmann0/1
Bloodmark Mentor
Creature — Goblin Warrior
Red creatures you control have first strike.
#83 Dave Allsop1/1
Bloodshed Fever
Enchantment — Aura
Enchant creature
Enchanted creature attacks each combat if able.
#84 Dan Scott
Boggart Arsonists
Creature — Goblin Rogue
Plainswalk
%2%R, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.
#85 Jesper Ejsing2/1
Burn Trail
Sorcery
Burn Trail deals 3 damage to any target.
Conspire
#86 Nils Hamm
Cragganwick Cremator
Creature — Giant Shaman
When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.
#87 Jeremy Enecio5/4
Crimson Wisps
Instant
Target creature becomes red and gains haste until end of turn.
Draw a card.
#88 Jim Nelson
Deep-Slumber Titan
Creature — Giant Warrior
Deep-Slumber Titan enters the battlefield tapped.
Deep-Slumber Titan doesn't untap during your untap step.
Whenever Deep-Slumber Titan is dealt damage, untap it.
#89 Steve Prescott7/7
Elemental Mastery
Enchantment — Aura
Enchant creature
Enchanted creature has "%T: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
#90 Cyril Van Der Haegen
Ember Gale
Sorcery
Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
#91 Steve Prescott
Flame Javelin
Instant
(%2R can be paid with any two mana or with %R. This card's mana value is 6.)
Flame Javelin deals 4 damage to any target.
#92 Trevor Hairsine
Furystoke Giant
Creature — Giant Warrior
When Furystoke Giant enters the battlefield, other creatures you control gain "%T: This creature deals 2 damage to any target" until end of turn.
Persist
#93 Ralph Horsley3/3
Horde of Boggarts
Creature — Goblin
Menace
Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
#94 Steve Prescott*/*
Inescapable Brute
Creature — Giant Warrior
Wither
Inescapable Brute must be blocked if able.
#95 Nils Hamm3/3
Intimidator Initiate
Creature — Goblin Shaman
Whenever a player casts a red spell, you may pay %1. If you do, target creature can't block this turn.
#96 Ralph Horsley1/1
Jaws of Stone
Sorcery
Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
#97 Zoltan Boros && Gabor Szikszai
Knollspine Dragon
Creature — Dragon
Flying
When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.
#98 Steve Prescott7/5
Knollspine Invocation
Enchantment
%X, Discard a card with mana value X: Knollspine Invocation deals X damage to any target.
#99 Dave Dorman
Mudbrawler Cohort
Creature — Goblin Warrior
Haste
Mudbrawler Cohort gets +1/+1 as long as you control another red creature.
#100 Lucio Parrillo1/1
Power of Fire
Enchantment — Aura
Enchant creature
Enchanted creature has "%T: This creature deals 1 damage to any target."
#101 Trevor Hairsine
Puncture Bolt
Instant
Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.
#102 Franz Vohwinkel
Pyre Charger
Creature — Elemental Warrior
Haste
%R: Pyre Charger gets +1/+0 until end of turn.
#103 Mark Zug1/1
Rage Reflection
Enchantment
Creatures you control have double strike.
#104 Ron Spencer && Terese Nielsen
Rustrazor Butcher
Creature — Goblin Warrior
First strike
Wither
#105 Ron Spencer1/2
Slinking Giant
Creature — Giant Rogue
Wither
Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.
#106 Dave Kendall4/4
Smash to Smithereens
Instant
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
#107 Pete Venters
Wild Swing
Sorcery
Choose three target nonenchantment permanents. Destroy one of them at random.
#108 Richard Kane Ferguson
Crabapple Cohort
Creature — Treefolk Warrior
Crabapple Cohort gets +1/+1 as long as you control another green creature.
#109 Richard Whitters4/4
Devoted Druid
Creature — Elf Druid
%T: Add %G.
Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
#110 Darrell Riche0/2
Dramatic Entrance
Instant
You may put a green creature card from your hand onto the battlefield.
#111 Mike Dringenberg
Drove of Elves
Creature — Elf
Hexproof
Drove of Elves's power and toughness are each equal to the number of green permanents you control.
#112 Larry MacDougall*/*
Farhaven Elf
Creature — Elf Druid
When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
#113 Brandon Kitkouski1/1
Flourishing Defenses
Enchantment
Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.
#114 Dan Scott
Foxfire Oak
Creature — Treefolk Shaman
%RG%RG%RG: Foxfire Oak gets +3/+0 until end of turn.
#115 Dave Kendall3/6
Gleeful Sabotage
Sorcery
Destroy target artifact or enchantment.
Conspire
#116 Todd Lockwood
Gloomwidow
Creature — Spider
Reach
Gloomwidow can block only creatures with flying.
#117 Mark Tedin3/3
Gloomwidow's Feast
Instant
Destroy target creature with flying. If that creature was blue or black, create a 1/2 green Spider creature token with reach.
#118 Thomas M. Baxa
Howl of the Night Pack
Sorcery
Create a 2/2 green Wolf creature token for each Forest you control.
#119 Lars Grant-West
Hungry Spriggan
Creature — Goblin Warrior
Trample
Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.
#120 Drew Tucker1/1
Juvenile Gloomwidow
Creature — Spider
Reach
Wither
#121 Thomas M. Baxa1/3
Mana Reflection
Enchantment
If you tap a permanent for mana, it produces twice as much of that mana instead.
#122 Ron Spencer && Terese Nielsen
Mossbridge Troll
Creature — Troll
If Mossbridge Troll would be destroyed, regenerate it.
Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.
#123 Jeremy Jarvis5/5
Nurturer Initiate
Creature — Elf Shaman
Whenever a player casts a green spell, you may pay %1. If you do, target creature gets +1/+1 until end of turn.
#124 Jim Pavelec1/1
Presence of Gond
Enchantment — Aura
Enchant creature
Enchanted creature has "%T: Create a 1/1 green Elf Warrior creature token."
#125 Brandon Kitkouski
Prismatic Omen
Enchantment
Lands you control are every basic land type in addition to their other types.
#126 John Avon
Raking Canopy
Enchantment
Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.
#127 Heather Hudson
Roughshod Mentor
Creature — Giant Warrior
Green creatures you control have trample.
#128 Steven Belledin5/4
Spawnwrithe
Creature — Elemental
Trample
Whenever Spawnwrithe deals combat damage to a player, create a token that's a copy of Spawnwrithe.
#129 Daarken2/2
Toil to Renown
Sorcery
You gain 1 life for each tapped artifact, creature, and land you control.
#130 Larry MacDougall
Tower Above
Sorcery
(%2G can be paid with any two mana or with %G. This card's mana value is 6.)
Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able."
#131 Thomas Denmark
Viridescent Wisps
Instant
Target creature becomes green and gets +1/+0 until end of turn.
Draw a card.
#132 Jim Nelson
Wildslayer Elves
Creature — Elf Warrior
Wither
#133 Dave Kendall3/3
Witherscale Wurm
Creature — Wurm
Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn.
Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.
#134 Thomas M. Baxa9/9
Woodfall Primus
Creature — Treefolk Shaman
Trample
When Woodfall Primus enters the battlefield, destroy target noncreature permanent.
Persist
#135 Adam Rex6/6
Aethertow
Instant
Put target attacking or blocking creature on top of its owner's library.
Conspire
#136 Warren Mahy
Augury Adept
Creature — Kithkin Wizard
Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value.
#137 Steve Prescott2/2
Barrenton Cragtreads
Creature — Kithkin Scout
Barrenton Cragtreads can't be blocked by red creatures.
#138 Daren Bader3/3
Curse of Chains
Enchantment — Aura
Enchant creature
At the beginning of each upkeep, tap enchanted creature.
#139 Drew Tucker
Enchanted Evening
Enchantment
All permanents are enchantments in addition to their other types.
#140 Rebecca Guay
Glamer Spinners
Creature — Faerie Wizard
Flash
Flying
When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.
#141 Jesper Ejsing2/4
Godhead of Awe
Creature — Spirit Avatar
Flying
Other creatures have base power and toughness 1/1.
#142 Mark Zug4/4
Mirrorweave
Instant
Each other creature becomes a copy of target nonlegendary creature until end of turn.
#143 Jim Pavelec
Mistmeadow Witch
Creature — Kithkin Wizard
%2%W%U: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
#144 Greg Staples1/1
Plumeveil
Creature — Elemental
Flash
Defender, flying
#145 Nils Hamm4/4
Puresight Merrow
Creature — Merfolk Wizard
%WU, %Q: Look at the top card of your library. You may exile that card. (%Q is the untap symbol.)
#146 Carl Critchlow2/2
Repel Intruders
Instant
Create two 1/1 white Kithkin Soldier creature tokens if %W was spent to cast this spell. Counter up to one target creature spell if %U was spent to cast this spell. (Do both if %W%U was spent.)
#147 Trevor Hairsine
Silkbind Faerie
Creature — Faerie Rogue
Flying
%1%WU, %Q: Tap target creature. (%Q is the untap symbol.)
#148 Matt Cavotta1/3
Somnomancer
Creature — Kithkin Wizard
When Somnomancer enters the battlefield, you may tap target creature.
#149 Lars Grant-West2/1
Steel of the Godhead
Enchantment — Aura
Enchant creature
As long as enchanted creature is white, it gets +1/+1 and has lifelink.
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
#150 Jason Chan
Swans of Bryn Argoll
Creature — Bird Spirit
Flying
If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.
#151 Eric Fortune4/3
Thistledown Duo
Creature — Kithkin Soldier Wizard
Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.
Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.
#152 Zoltan Boros && Gabor Szikszai2/2
Thistledown Liege
Creature — Kithkin Knight
Flash
Other white creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
#153 Adam Rex1/3
Thoughtweft Gambit
Instant
Tap all creatures your opponents control and untap all creatures you control.
#154 Steve Prescott
Turn to Mist
Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
#155 Greg Staples
Worldpurge
Sorcery
Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.
#156 Chippy
Zealous Guardian
Creature — Kithkin Soldier
Flash
#157 Steven Belledin1/1
Cemetery Puca
Creature — Shapeshifter
Whenever a creature dies, you may pay %1. If you do, Cemetery Puca becomes a copy of that creature, except it has this ability.
#158 Omar Rayyan1/2
Dire Undercurrents
Enchantment
Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.
Whenever a black creature enters the battlefield under your control, you may have target player discard a card.
#159 Franz Vohwinkel
Dream Salvage
Instant
Draw cards equal to the number of cards target opponent discarded this turn.
#160 Howard Lyon
Fate Transfer
Instant
Move all counters from target creature onto another target creature.
#161 Wayne England
Ghastlord of Fugue
Creature — Spirit Avatar
Ghastlord of Fugue can't be blocked.
Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.
#162 Mike Dringenberg4/4
Glen Elendra Liege
Creature — Faerie Knight
Flying
Other blue creatures you control get +1/+1.
Other black creatures you control get +1/+1.
#163 Kev Walker2/3
Gravelgill Axeshark
Creature — Merfolk Soldier
Persist
#164 Dave Kendall3/3
Gravelgill Duo
Creature — Merfolk Rogue Warrior
Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.
Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn.
#165 Brandon Kitkouski2/1
Helm of the Ghastlord
Enchantment — Aura
Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."
As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."
#166 Franz Vohwinkel
Inkfathom Infiltrator
Creature — Merfolk Rogue
Inkfathom Infiltrator can't block and can't be blocked.
#167 Jesper Ejsing2/1
Inkfathom Witch
Creature — Merfolk Wizard
Fear
%2%U%B: Each unblocked creature has base power and toughness 4/1 until end of turn.
#168 Larry MacDougall1/1
Memory Plunder
Instant
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
#169 Dan Scott
Memory Sluice
Sorcery
Target player mills four cards.
Conspire
#170 Wayne England
Merrow Grimeblotter
Creature — Merfolk Wizard
%1%UB, %Q: Target creature gets -2/-0 until end of turn. (%Q is the untap symbol.)
#171 Cyril Van Der Haegen2/2
Oona, Queen of the Fae
Legendary Creature — Faerie Wizard
Flying
%X%UB: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
#172 Adam Rex5/5
Oona's Gatewarden
Creature — Faerie Soldier
Defender, flying
Wither
#173 Mike Dringenberg2/1
River's Grasp
Sorcery
If %U was spent to cast this spell, return up to one target creature to its owner's hand. If %B was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if %U%B was spent.)
#174 Steven Belledin
Scarscale Ritual
Sorcery
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Draw two cards.
#175 Richard Sardinha
Sygg, River Cutthroat
Legendary Creature — Merfolk Rogue
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage dealt by sources without infect causes loss of life.)
#176 Jeremy Enecio1/3
Torpor Dust
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets -3/-0.
#177 Jesper Ejsing
Wanderbrine Rootcutters
Creature — Merfolk Rogue
Wanderbrine Rootcutters can't be blocked by green creatures.
#178 Chippy3/3
Wasp Lancer
Creature — Faerie Soldier
Flying
#179 Warren Mahy3/2
Ashenmoor Gouger
Creature — Elemental Warrior
Ashenmoor Gouger can't block.
#180 Matt Cavotta4/4
Ashenmoor Liege
Creature — Elemental Knight
Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
#181 Mark Zug4/1
Cultbrand Cinder
Creature — Elemental Shaman
When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.
#182 Christopher Moeller3/3
Demigod of Revenge
Creature — Spirit Avatar
When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.
Flying, haste
#183 Jim Murray5/4
Din of the Fireherd
Sorcery
Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
#184 Dave Dorman
Emberstrike Duo
Creature — Elemental Warrior Shaman
Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.
#185 Aleksi Briclot1/1
Everlasting Torment
Enchantment
Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither.
#186 Richard Kane Ferguson
Fists of the Demigod
Enchantment — Aura
Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has wither.
As long as enchanted creature is red, it gets +1/+1 and has first strike.
#187 Dan Scott
Fulminator Mage
Creature — Elemental Shaman
Sacrifice Fulminator Mage: Destroy target nonbasic land.
#188 rk post2/2
Grief Tyrant
Creature — Horror
Grief Tyrant enters the battlefield with four -1/-1 counters on it.
When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.
#189 Izzy8/8
Kulrath Knight
Creature — Elemental Knight
Flying
Wither
Creatures your opponents control with counters on them can't attack or block.
#190 Daarken3/3
Manaforge Cinder
Creature — Elemental Shaman
%1: Add %B or %R. Activate no more than three times each turn.
#191 Izzy1/1
Murderous Redcap
Creature — Goblin Assassin
When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target.
Persist
#192 Dave Allsop2/2
Poison the Well
Sorcery
Destroy target land. Poison the Well deals 2 damage to that land's controller.
#193 Zoltan Boros && Gabor Szikszai
Scar
Instant
Put a -1/-1 counter on target creature.
#194 Pete Venters
Sootstoke Kindler
Creature — Elemental Shaman
Haste
%T: Target black or red creature gains haste until end of turn.
#195 Mark Zug1/1
Sootwalkers
Creature — Elemental Rogue
Sootwalkers can't be blocked by white creatures.
#196 Nils Hamm3/3
Spiteflame Witch
Creature — Elemental Shaman
%B%R: Each player loses 1 life.
#197 William O'Connor2/1
Spiteful Visions
Enchantment
At the beginning of each player's draw step, that player draws an additional card.
Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
#198 Brandon Kitkouski
Torrent of Souls
Sorcery
Return up to one target creature card from your graveyard to the battlefield if %B was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if %R was spent to cast this spell. (Do both if %B%R was spent.)
#199 Ian Edward Ameling
Traitor's Roar
Sorcery
Tap target untapped creature. It deals damage equal to its power to its controller.
Conspire
#200 Jim Pavelec
Tyrannize
Sorcery
Target player discards their hand unless they pay 7 life.
#201 Mark Tedin
Boartusk Liege
Creature — Goblin Knight
Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.
#202 Jesper Ejsing3/4
Boggart Ram-Gang
Creature — Goblin Warrior
Haste
Wither
#203 Dave Allsop3/3
Deus of Calamity
Creature — Spirit Avatar
Trample
Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.
#204 Todd Lockwood6/6
Firespout
Sorcery
Firespout deals 3 damage to each creature without flying if %R was spent to cast this spell and 3 damage to each creature with flying if %G was spent to cast this spell. (Do both if %R%G was spent.)
#205 Jeff Miracola
Fossil Find
Sorcery
Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.
#206 Dave DeVries
Giantbaiting
Sorcery
Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.
Conspire
#207 Trevor Hairsine
Guttural Response
Instant
Counter target blue instant spell.
#208 Matt Cavotta
Impromptu Raid
Enchantment
%2%RG: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.
#209 Randy Gallegos
Loamdragger Giant
Creature — Giant Warrior
#210 Pete Venters7/6
Manamorphose
Instant
Add two mana in any combination of colors.
Draw a card.
#211 Jeff Miracola
Morselhoarder
Creature — Elemental
Morselhoarder enters the battlefield with two -1/-1 counters on it.
Remove a -1/-1 counter from Morselhoarder: Add one mana of any color.
#212 Anthony S. Waters6/4
Mudbrawler Raiders
Creature — Goblin Warrior
Mudbrawler Raiders can't be blocked by blue creatures.
#213 Ron Spencer3/3
Rosheen Meanderer
Legendary Creature — Giant Shaman
%T: Add %C%C%C%C. Spend this mana only on costs that contain %X.
#214 Aleksi Briclot4/4
Runes of the Deus
Enchantment — Aura
Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has double strike.
As long as enchanted creature is green, it gets +1/+1 and has trample.
#215 Warren Mahy
Scuzzback Marauders
Creature — Goblin Warrior
Trample
Persist
#216 Pete Venters5/2
Scuzzback Scrapper
Creature — Goblin Warrior
Wither
#217 Scott Altmann1/1
Tattermunge Duo
Creature — Goblin Warrior Shaman
Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn.
#218 Jesper Ejsing2/3
Tattermunge Maniac
Creature — Goblin Warrior
Tattermunge Maniac attacks each combat if able.
#219 Matt Cavotta2/1
Tattermunge Witch
Creature — Goblin Shaman
%R%G: Each blocked creature gets +1/+0 and gains trample until end of turn.
#220 Warren Mahy2/1
Valleymaker
Creature — Giant Shaman
%T, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature.
%T, Sacrifice a Forest: Choose a player. That player adds %G%G%G.
#221 Randy Gallegos5/5
Vexing Shusher
Creature — Goblin Shaman
This spell can't be countered.
%RG: Target spell can't be countered.
#222 Cyril Van Der Haegen2/2
Wort, the Raidmother
Legendary Creature — Goblin Shaman
When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire.
#223 Dave Allsop3/3
Barkshell Blessing
Instant
Target creature gets +2/+2 until end of turn.
Conspire
#224 Steven Belledin
Dawnglow Infusion
Sorcery
You gain X life if %G was spent to cast this spell and X life if %W was spent to cast this spell. (Do both if %G%W was spent.)
#225 Rebecca Guay
Elvish Hexhunter
Creature — Elf Shaman
%WG, %T, Sacrifice Elvish Hexhunter: Destroy target enchantment.
#226 Alex Horley-Orlandelli1/1
Fracturing Gust
Instant
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
#227 Michael Sutfin
Heartmender
Creature — Elemental
At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist
#228 Rebecca Guay2/2
Kitchen Finks
Creature — Ouphe
When Kitchen Finks enters the battlefield, you gain 2 life.
Persist
#229 Kev Walker3/2
Medicine Runner
Creature — Elf Cleric
When Medicine Runner enters the battlefield, you may remove a counter from target permanent.
#230 Chippy2/1
Mercy Killing
Instant
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
#231 Dave Kendall
Old Ghastbark
Creature — Treefolk Warrior
#232 Thomas M. Baxa3/6
Oracle of Nectars
Creature — Elf Cleric
%X, %T: You gain X life.
#233 Brandon Kitkouski2/2
Oversoul of Dusk
Creature — Spirit Avatar
Protection from blue, from black, and from red
#234 Scott M. Fischer5/5
Raven's Run Dragoon
Creature — Elf Knight
Raven's Run Dragoon can't be blocked by black creatures.
#235 Daren Bader3/3
Reknit
Instant
Regenerate target permanent.
#236 Zoltan Boros && Gabor Szikszai
Rhys the Redeemed
Legendary Creature — Elf Warrior
%2%WG, %T: Create a 1/1 green and white Elf Warrior creature token.
%4%WG%WG, %T: For each creature token you control, create a token that's a copy of that creature.
#237 Steve Prescott1/1
Safehold Duo
Creature — Elf Warrior Shaman
Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.
Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.
#238 Izzy2/4
Safehold Elite
Creature — Elf Scout
Persist
#239 Richard Whitters2/2
Safewright Quest
Sorcery
Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.
#240 Dan Scott
Seedcradle Witch
Creature — Elf Shaman
%2%G%W: Target creature gets +3/+3 until end of turn. Untap that creature.
#241 Steven Belledin1/1
Shield of the Oversoul
Enchantment — Aura
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has indestructible.
As long as enchanted creature is white, it gets +1/+1 and has flying.
#242 Steven Belledin
Wheel of Sun and Moon
Enchantment — Aura
Enchant player
If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
#243 Zoltan Boros && Gabor Szikszai
Wilt-Leaf Cavaliers
Creature — Elf Knight
Vigilance
#244 Steve Prescott3/4
Wilt-Leaf Liege
Creature — Elf Knight
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.
#245 Jason Chan4/4
Blazethorn Scarecrow
Artifact Creature — Scarecrow
Blazethorn Scarecrow has haste as long as you control a red creature.
Blazethorn Scarecrow has wither as long as you control a green creature.
#246 Dave Kendall3/3
Blight Sickle
Artifact — Equipment
Equipped creature gets +1/+0 and has wither.
Equip %2
#247 John Avon
Cauldron of Souls
Artifact
%T: Choose any number of target creatures. Each of those creatures gains persist until end of turn.
#248 Ron Brown
Chainbreaker
Artifact Creature — Scarecrow
Chainbreaker enters the battlefield with two -1/-1 counters on it.
%3, %T: Remove a -1/-1 counter from target creature.
#249 Jeff Miracola3/3
Elsewhere Flask
Artifact
When Elsewhere Flask enters the battlefield, draw a card.
Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.
#250 Carl Frank
Gnarled Effigy
Artifact
%4, %T: Put a -1/-1 counter on target creature.
#251 Ron Brown
Grim Poppet
Artifact Creature — Scarecrow
Grim Poppet enters the battlefield with three -1/-1 counters on it.
Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.
#252 Kev Walker4/4
Heap Doll
Artifact Creature — Scarecrow
Sacrifice Heap Doll: Exile target card from a graveyard.
#253 John Avon1/1
Illuminated Folio
Artifact
%1, %T, Reveal two cards from your hand that share a color: Draw a card.
#254 Jim Pavelec
Lockjaw Snapper
Artifact Creature — Scarecrow
Wither
When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.
#255 Daren Bader2/2
Lurebound Scarecrow
Artifact Creature — Scarecrow
As Lurebound Scarecrow enters the battlefield, choose a color.
When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.
#256 Nils Hamm4/4
Painter's Servant
Artifact Creature — Scarecrow
As Painter's Servant enters the battlefield, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
#257 Mike Dringenberg1/3
Pili-Pala
Artifact Creature — Scarecrow
Flying
%2, %Q: Add one mana of any color. (%Q is the untap symbol.)
#258 Ron Spencer1/1
Rattleblaze Scarecrow
Artifact Creature — Scarecrow
Rattleblaze Scarecrow has persist as long as you control a black creature.
Rattleblaze Scarecrow has haste as long as you control a red creature.
#259 Trevor Hairsine5/3
Reaper King
Legendary Artifact Creature — Scarecrow
(%2W can be paid with any two mana or with %W. This card's mana value is 10.)
Other Scarecrow creatures you control get +1/+1.
Whenever another Scarecrow enters the battlefield under your control, destroy target permanent.
#260 Jim Murray6/6
Revelsong Horn
Artifact
%1, %T, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.
#261 Franz Vohwinkel
Scrapbasket
Artifact Creature — Scarecrow
%1: Scrapbasket becomes all colors until end of turn.
#262 Heather Hudson3/2
Scuttlemutt
Artifact Creature — Scarecrow
%T: Add one mana of any color.
%T: Target creature becomes the color or colors of your choice until end of turn.
#263 Jeremy Jarvis2/2
Tatterkite
Artifact Creature — Scarecrow
Flying
Tatterkite can't have counters put on it.
#264 Ron Brown2/1
Thornwatch Scarecrow
Artifact Creature — Scarecrow
Thornwatch Scarecrow has wither as long as you control a green creature.
Thornwatch Scarecrow has vigilance as long as you control a white creature.
#265 Chuck Lukacs4/4
Trip Noose
Artifact
%2, %T: Tap target creature.
#266 Randy Gallegos
Umbral Mantle
Artifact — Equipment
Equipped creature has "%3, %Q: This creature gets +2/+2 until end of turn." (%Q is the untap symbol.)
Equip %0
#267 Richard Sardinha
Watchwing Scarecrow
Artifact Creature — Scarecrow
Watchwing Scarecrow has vigilance as long as you control a white creature.
Watchwing Scarecrow has flying as long as you control a blue creature.
#268 Chuck Lukacs2/4
Wicker Warcrawler
Artifact Creature — Scarecrow
Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.
#269 Carl Critchlow6/6
Wingrattle Scarecrow
Artifact Creature — Scarecrow
Wingrattle Scarecrow has flying as long as you control a blue creature.
Wingrattle Scarecrow has persist as long as you control a black creature.
#270 Trevor Hairsine2/2
Fire-Lit Thicket
Land
%T: Add %C.
%RG, %T: Add %R%R, %R%G, or %G%G.
#271 Ralph Horsley
Graven Cairns *
Land
%T: Add %C.
%BR, %T: Add %B%B, %B%R, or %R%R.
#272 Rob Alexander
Leechridden Swamp
Land — Swamp

Leechridden Swamp enters the battlefield tapped.
%B, %T: Each opponent loses 1 life. Activate only if you control two or more black permanents.
#273 Lars Grant-West
Madblind Mountain
Land — Mountain

Madblind Mountain enters the battlefield tapped.
%R, %T: Shuffle your library. Activate only if you control two or more red permanents.
#274 Fred Fields
Mistveil Plains
Land — Plains

Mistveil Plains enters the battlefield tapped.
%W, %T: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
#275 Rob Alexander
Moonring Island
Land — Island

Moonring Island enters the battlefield tapped.
%U, %T: Look at the top card of target player's library. Activate only if you control two or more blue permanents.
#276 Brandon Kitkouski
Mystic Gate
Land
%T: Add %C.
%WU, %T: Add %W%W, %W%U, or %U%U.
#277 Fred Fields
Reflecting Pool *
Land
%T: Add one mana of any type that a land you control could produce.
#278 Fred Fields
Sapseep Forest
Land — Forest

Sapseep Forest enters the battlefield tapped.
%G, %T: You gain 1 life. Activate only if you control two or more green permanents.
#279 Aleksi Briclot
Sunken Ruins
Land
%T: Add %C.
%UB, %T: Add %U%U, %U%B, or %B%B.
#280 Warren Mahy
Wooded Bastion
Land
%T: Add %C.
%WG, %T: Add %G%G, %G%W, or %W%W.
#281 Christopher Moeller
Plains *
Basic Land — Plains
#282 Omar Rayyan
Plains *
Basic Land — Plains
#283 Lars Grant-West
Plains *
Basic Land — Plains
#284 Dave Kendall
Plains *
Basic Land — Plains
#285 Larry MacDougall
Island *
Basic Land — Island
#286 Omar Rayyan
Island *
Basic Land — Island
#287 Warren Mahy
Island *
Basic Land — Island
#288 Brandon Kitkouski
Island *
Basic Land — Island
#289 Rob Alexander
Swamp *
Basic Land — Swamp
#290 Lars Grant-West
Swamp *
Basic Land — Swamp
#291 Warren Mahy
Swamp *
Basic Land — Swamp
#292 rk post
Swamp *
Basic Land — Swamp
#293 Chippy
Mountain *
Basic Land — Mountain
#294 Dave Kendall
Mountain *
Basic Land — Mountain
#295 Brandon Kitkouski
Mountain *
Basic Land — Mountain
#296 rk post
Mountain *
Basic Land — Mountain
#297 Steve Prescott
Forest *
Basic Land — Forest
#298 Larry MacDougall
Forest *
Basic Land — Forest
#299 Rob Alexander
Forest *
Basic Land — Forest
#300 Chippy
Forest *
Basic Land — Forest
#301 Steve Prescott
Kithkin Soldier *
Creature — Kithkin Soldier
Randy Gallegos1/1
Spirit *
Creature — Spirit
Flying
Jeremy Enecio1/1
Rat
Creature — Rat
Carl Critchlow1/1
Elemental
Creature — Elemental
Haste
Cyril Van Der Haegen1/1
Elf Warrior *
Creature — Elf Warrior
William O'Connor1/1
Spider
Creature — Spider
Reach
Thomas M. Baxa1/2
Wolf *
Creature — Wolf
Lars Grant-West2/2
Faerie Rogue
Creature — Faerie Rogue
Flying
E. M. Gist1/1
Elemental
Creature — Elemental
Dave Dorman5/5
Giant Warrior
Creature — Giant Warrior
Haste
Trevor Hairsine4/4
Goblin Warrior
Creature — Goblin Warrior
Dave Allsop1/1
Elf Warrior
Creature — Elf Warrior
Carl Frank1/1