@niarfounet dans le cas du louveteau, on applique pas plutôt ça :
Citation :
If a state-based action results in a permanent leaving the battlefield at the same time other state-based actions were performed, that permanent's last known information is derived from the game state before any of those state-based actions were performed.
Example: You control Young Wolf, a 1/1 creature with undying, and it has a +1/+1 counter on it. A spell puts three -1/-1 counters on Young Wolf. Before state-based actions are performed, Young Wolf has one +1/+1 counter and three -1/-1 counters on it. After state-based actions are performed, Young Wolf is in the graveyard. When it was last on the battlefield, it had a +1/+1 counter on it, so undying will not trigger.
Si je comprends bien, ça veut dire que peut etre le marqueur est simplifié, mais qu'on va chercher l'infos avant les SBA je me trompe ? Ceci dit, je vois pas ou ça pourrait changer des choses (Avec l'evolve sans doute ? )